https://dl.acm.org/collections/acm-seminal-works
- Ray Tracing in One Weekend by Peter Shirley: https://raytracing.github.io/
- The Graphics Codex: http://graphicscodex.com/
- ACM Transactions on Graphics resources: https://dl.acm.org/journal/tog/bib-look
- https://learnopengl.com/
- https://graphics.pixar.com/library/
- Whirlwind Introduction to Computer Graphics: https://web.engr.oregonstate.edu/~mjb/whirlwind/
- Raymarching explained interactively: https://imadr.me/raymarching-explained-interactively/
- Polygon Mesh Processing by Mario Botsch et al.: http://www.pmp-book.org/
- SGP Summer School Presentations on geometry processing: http://school.geometryprocessing.org/index.html
- Discrete Differential Geometry by Keenan Crane: https://brickisland.net/DDGSpring2022/calendar/
- Shape Analysis: https://groups.csail.mit.edu/gdpgroup/68410_spring_2023.html#
- One-Dimensional Computational Topology by Jeff Erickson: http://jeffe.cs.illinois.edu/teaching/comptop/2023/schedule.html
- Algorithms and Data Structure: https://superstudy.guide/algorithms-data-structures/foundations/algorithmic-concepts
- High-Dimensional Data Analysis with Low-Dimensional Models: https://book-wright-ma.github.io/Book-WM-20210422.pdf
- Spatial Index: https://blog.mapbox.com/a-dive-into-spatial-search-algorithms-ebd0c5e39d2a
- Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator by Jonathan Richard Shewchuk: http://www.cs.cmu.edu/~quake/triangle.html
- GPU Architecture: https://interplayoflight.wordpress.com/2020/05/09/gpu-architecture-resources/
- The Missing Semester of Your CS Education: https://missing.csail.mit.edu/
- Use The Index Luke - SQL Indexing and Tuning: https://use-the-index-luke.com/
- Onboarding floating-point: https://www.altdevarts.com/p/onboarding-floating-point
- Floating point visually explained: https://fabiensanglard.net/floating_point_visually_explained/
- Matrix Calculus: https://www.matrixcalculus.org/matrixCalculus
- Nature of Code: https://natureofcode.com/