A flexible, powerful and lightweight KanColle tool/browser.
amatukaze / ing Goto Github PK
View Code? Open in Web Editor NEWA flexible, powerful and lightweight KanColle tool/browser
Home Page: https://heavenlywind.cc/
License: MIT License
A flexible, powerful and lightweight KanColle tool/browser
Home Page: https://heavenlywind.cc/
License: MIT License
A flexible, powerful and lightweight KanColle tool/browser.
MasterDataUpdated
api_start2/getData
AdmiralUpdated
api_get_member/require_info.api_basic
api_get_member/basic
api_port/port.api_basic
api_get_member/record
ShipsUpdated
api_port/port.api_ship
ShipUpdated
api_req_kousyou/getship.api_ship
api_get_member/ship3.api_ship_data
api_get_member/ship2
api_get_member/ship_deck.api_ship_data
api_req_kaisou/marriage
SlotItemsUpdated
api_get_member/require_info.api_slot_item
api_get_member/slot_item
SlotItemUpdated
api_req_kousyou/getship.api_slotitem
api_req_kousyou/remodel_slot.api_after_slot
UseItemsUpdated
api_get_member/require_info.api_useitem
api_get_member/useitem
FleetsUpdated
api_port/port.api_deck_port
api_get_member/deck
FleetUpdated
api_req_kaisou/powerup.api_deck
api_req_hensei/preset_select
api_get_member/ship3.api_deck_data
api_get_member/ship2.api_data_deck
api_get_member/ship_deck.api_deck_data
RepairDocksUpdated
api_get_member/ndock
ConstructionDocksUpdated
api_get_member/require_info.api_kdock
api_get_member/kdock
api_req_kousyou/getship.api_kdock
UnequippedSlotItemInfoUpdated
api_get_member/require_info.api_unsetslot
api_port/port.api_plane_info.api_unset_slot
api_get_member/unsetslot
api_req_kousyou/createitem.api_unset_items
api_req_kousyou/destroyship.api_unset_list
api_req_kaisou/powerup.api_unset_list
api_get_member/ship3.api_slot_data
MaterialUpdated
api_port/port.api_material
api_get_member/material
api_req_kousyou/createitem.api_material
api_req_kousyou/destroyship.api_material
api_req_kousyou/destroyitem2.api_get_material
api_req_kousyou/remodel_slot.api_after_material
api_req_quest/clearitemget.api_material
api_req_hokyu/charge.api_material
MapsUpdated
api_get_member/mapinfo.api_map_info
AdmiralSignatureUpdated
api_req_member/updatecomment
FleetCompositionUpdated
api_req_hensei/change
FleetNameUpdated
api_req_member/updatedeckname
CombinedFleetInfoUpdated
api_req_hensei/combined
ShipSupplied
api_req_hokyu/charge
api_req_kaisou/slot_exchange_index
ShipSlotUpdated
api_req_kaisou/slotset
api_req_kaisou/unsetslot_all
api_req_kaisou/open_exslot
api_req_kaisou/slotset_ex
api_req_kaisou/slot_exchange_index
SlotItemTransfered
api_req_kaisou/slot_deprive
ShipRemodelled
api_req_kaisou/remodeling
SlotItemLockUpdated
api_req_kaisou/lock
ShipModernization
api_req_kaisou/powerup
RepairStarted
api_req_nyukyo/start
api_req_nyukyo/speedchange
ConstructionStarted
api_req_kousyou/createship
InstantConstructionUsed
api_req_kousyou/createship_speedchange
SlotItemDeveloped
api_req_kousyou/createitem.api_get_items
ShipDismentled
api_req_kousyou/destroyship
SlotItemScrapped
api_req_kousyou/destroyitem2
SlotItemImproved
api_req_kousyou/remodel_slot
QuestsUpdated
api_get_member/questlist
QuestStarted
api_req_quest/start
QuestStopped
api_req_quest/stop
QuestCompleted
api_req_quest/clearitemget
AirForceGroupsUpdated
api_get_member/mapinfo.api_air_base
AirForceGroupUpdated
api_get_member/base_air_corps
api_req_air_corps/expand_base
AirForceSquadronDeployed
api_req_air_corps/set_plane
AirForceGroupNameUpdated
api_req_air_corps/change_name
AirForceGroupActionUpdated
api_req_air_corps/set_action
AirForceSquadronSupplied
api_req_air_corps/supply
EventMapDifficulityUpdated
api_req_map/select_eventmap_rank
SortieStarted
api_req_map/start
MapNodeExplored
api_req_map/start
api_req_map/next
ExpeditionComplted
api_req_mission/result
ExpeditionStarted
api_req_mission/start
ExpeditionRecalled
api_req_mission.return_instruction
11/16維護前劇透跟掉落系統都可以用,維修後血量跟出擊劇透無法顯示且任務顯示打不滿作者求解..
今天尝试更新到0.1.13之后打开游戏到了黑船界面下面的信息开始加载就程序停止工作了 尝试重启 删除重新下载都没用 不知道有没有遇到过类似问题 感谢0.0
现在默认是提前1分钟提示,可是我的远征每次都是30秒的时候回来。
eg. a little more red that normal font, to make modernized ships outstanding.
Hello,
how can I resolve this ? Thanks in advance
Version:
0.1.15.11
Unhandled Exception:
System.Windows.Markup.XamlParseException: La propriété Set 'System.Windows.FrameworkElement.Style' a levé une exception. ---> System.FormatException: Le format de la chaîne d'entrée est incorrect.
à System.Number.ParseDouble(String value, NumberStyles options, NumberFormatInfo numfmt)
à System.String.System.IConvertible.ToDouble(IFormatProvider provider)
à System.Convert.ToDouble(Object value)
à Sakuno.Converters.IsGreaterThanOrEqualToConverter.Convert(Object rpValue, Type rpTargetType, Object rpParameter, CultureInfo rpCulture)
à System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
à System.Windows.Data.BindingExpression.Activate(Object item)
à System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
à System.Windows.Data.BindingExpression.AttachOverride(DependencyObject target, DependencyProperty dp)
à System.Windows.StyleHelper.GetDataTriggerValue(UncommonField1 dataField, DependencyObject container, BindingBase binding) à System.Windows.StyleHelper.GetChildValueHelper(UncommonField
1 dataField, ItemStructList1& valueLookupList, DependencyProperty dp, DependencyObject container, FrameworkObject child, Int32 childIndex, Boolean styleLookup, EffectiveValueEntry& entry, ValueLookupType& sourceType, FrameworkElementFactory templateRoot) à System.Windows.StyleHelper.GetChildValue(UncommonField
1 dataField, DependencyObject container, Int32 childIndex, FrameworkObject child, DependencyProperty dp, FrugalStructList1& childRecordFromChildIndex, EffectiveValueEntry& entry, ValueLookupType& sourceType, FrameworkElementFactory templateRoot) à System.Windows.StyleHelper.GetValueFromStyleOrTemplate(FrameworkObject fo, DependencyProperty dp, EffectiveValueEntry& entry) à System.Windows.StyleHelper.ApplyStyleOrTemplateValue(FrameworkObject fo, DependencyProperty dp) à System.Windows.StyleHelper.InvalidateContainerDependents(DependencyObject container, FrugalStructList
1& exclusionContainerDependents, FrugalStructList1& oldContainerDependents, FrugalStructList
1& newContainerDependents)
à System.Windows.StyleHelper.DoStyleInvalidations(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle)
à System.Windows.StyleHelper.UpdateStyleCache(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle, Style& styleCache)
à System.Windows.FrameworkElement.OnStyleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
à System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
à System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
à System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
à System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
à System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
à System.Windows.Baml2006.WpfKnownMemberInvoker.SetValue(Object instance, Object value)
à MS.Internal.Xaml.Runtime.ClrObjectRuntime.SetValue(XamlMember member, Object obj, Object value)
à MS.Internal.Xaml.Runtime.ClrObjectRuntime.SetValue(Object inst, XamlMember property, Object value)
--- Fin de la trace de la pile d'exception interne ---
à System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
à System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
à System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
à System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
à Sakuno.KanColle.Amatsukaze.Views.MainWindow.InitializeComponent()
à Sakuno.KanColle.Amatsukaze.Views.MainWindow..ctor()
à Sakuno.KanColle.Amatsukaze.App.OnStartup(StartupEventArgs e)
à System.Windows.Application.<.ctor>b__1_0(Object unused)
à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
à System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
玩舰娘1个月左右,一直在用连装炮。然后,因为经常忘记补远征,所以想自己写个插件将远征信息发送到手机上,时间到了做提示。
现在的问题在于,手机和电脑之间的通讯,以及Android客户端什么的都没问题。
但是……怎么给连装炮君做插件啊??github上把本体和插件的源码下载下来后还是搞不懂_(:зゝ∠)_
能写一个插件制作的新手指导么?能给一份API列表么?
另外,连装炮的设置里面的端口号可以用来Socket链接么?如果可以的话,如何在使用这个端口在插件和手机端之间通讯?
我编程本身没有问题,但是C#刚刚入门……VS用的我头昏眼花的……
As stated above, quests that are canceled from ongoing quests tab will not be deleted in the questviewer and causing it to have more than 5 quests
今天更新以后所有插件都用不了了……
开了BGM但是只有背景风铃会响,无论是切哪个画面都没,有部分海图进去还会卡长音,偶尔能听到胜利bgm请问有什么解决方法吗(网页的没问题而且我缓存也删过了,岛风go只开加速没开缓存)
网页进没问题,用ING进就一直猫,缓存禁用了也不行……
1: 阿号任务显示的百分比好奇怪_(:зゝ∠)_
之前用KCV的那个QuestTracker就能很好的显示这个任务,出击多少次,s胜多少次之类的,不知道能不能改进一下?
2:这几次更新的新任务并没有具体的目标追踪,请问能否补上?
3:我现在家里,实验室,寝室3个地方跑来跑去的,总会造成任务追踪里面的数量对不上的情况,虽然说一到百分比自然会更新,但是强迫症还是有点不开心,不知道能否做个同步功能?
PS:几个问题貌似都比较小,如果觉得不是很希望浪费时间的话。不知道能否大致讲解下任务追踪部分的逻辑?我来改也行……虽然我C#刚刚入门→_→
缓存也删过了,还是没用
先說明一下我遇到的問題
我的ING配置在Google drive桌面版的同步資料夾下
我能理解引起這個問題的原因,
我在甲乙兩地輪流使用ING,如果都有確實的關閉某地的ING後,再另一地開啟ING則不會有不同步的狀況產生;
但如果我在甲地使用ING且沒有關閉,在乙地執行ING就會出現資料不同步的狀況。
我的建議是:
透過第二張圖我們可以看見Logs資料夾在ING執行期間始終保持兩個箭號的圖示(其他檔案是綠色勾勾,表示同步成功),原因是因為ING在整個執行期間都會鎖住其紀錄檔,造成同步軟體如Google drive無法進行同步。
這部分建議是設計成ING需要寫檔時才鎖定紀錄檔(寫入後立即file.close()),釋放權限出來給Google drive或其他軟體進行同步處理,不過本人並不確定這個設計會不會成為效能上的負擔?
方案一不可行的話,建議提供任務進度重置的功能,如同74EO可以重置任務,然後透過遊戲的任務介面重新讀取(計算)進度。
(第一張圖中,我已經重啟ING,任務進度依然是錯誤的狀況)
主要编成记录想留下来,更新不知道要留哪些文件夹?
现在没有BGM 但是有舰娘语音,尝试删除了BLINK的缓存,已经chrome的缓存 但是没有发生任何改变。安装了POI, POI的缓存也删除了。windows10,ING版本是0.1.15.10
點擊後,連續跳出例外警告視窗,將視窗關閉會接著跳出下一個例外警告。
錯誤日誌內容如下
Version:
0.1.15.5
Unhandled Exception:
System.Windows.Markup.XamlParseException: 在 'Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.StringResourceExtension' 上提供值時擲回例外狀況。 ---> System.TypeInitializationException: 'Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.InternalStringResources' 的類型初始設定式發生例外狀況。 ---> System.ArgumentNullException: 值不能為 null。
參數名稱: stream
於 System.IO.StreamReader..ctor(Stream stream, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean leaveOpen)
於 System.IO.StreamReader..ctor(Stream stream)
於 Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.InternalStringResources.LoadStringResources()
於 Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.InternalStringResources..ctor()
於 Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.InternalStringResources..cctor()
--- 內部例外狀況堆疊追蹤的結尾 ---
於 Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.InternalStringResources.get_Instance()
於 Sakuno.KanColle.Amatsukaze.Plugin.MiniEvent.Internal.StringResourceExtension.ProvideValue(IServiceProvider rpServiceProvider)
於 MS.Internal.Xaml.Runtime.ClrObjectRuntime.CallProvideValue(MarkupExtension me, IServiceProvider serviceProvider)
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter)
於 System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlObjectWriter objectWriter)
於 System.Windows.FrameworkTemplate.LoadOptimizedTemplateContent(DependencyObject container, IComponentConnector componentConnector, IStyleConnector styleConnector, List`1 affectedChildren, UncommonField`1 templatedNonFeChildrenField)
於 System.Windows.FrameworkTemplate.LoadContent(DependencyObject container, List`1 affectedChildren)
於 System.Windows.StyleHelper.ApplyTemplateContent(UncommonField`1 dataField, DependencyObject container, FrameworkElementFactory templateRoot, Int32 lastChildIndex, HybridDictionary childIndexFromChildID, FrameworkTemplate frameworkTemplate)
於 System.Windows.FrameworkTemplate.ApplyTemplateContent(UncommonField`1 templateDataField, FrameworkElement container)
於 System.Windows.FrameworkElement.ApplyTemplate()
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
於 System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Border.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Control.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
於 System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
於 System.Windows.Controls.ContentPresenter.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 Sakuno.UserInterface.Controls.AdvancedTabContentPanel.MeasureOverride(Size rpAvailableSize)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 MS.Internal.Helper.MeasureElementWithSingleChild(UIElement element, Size constraint)
於 System.Windows.Controls.ItemsPresenter.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Border.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Control.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Border.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.Controls.Grid.MeasureCell(Int32 cell, Boolean forceInfinityV)
於 System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV, Boolean& hasDesiredSizeUChanged)
於 System.Windows.Controls.Grid.MeasureCellsGroup(Int32 cellsHead, Size referenceSize, Boolean ignoreDesiredSizeU, Boolean forceInfinityV)
於 System.Windows.Controls.Grid.MeasureOverride(Size constraint)
於 System.Windows.FrameworkElement.MeasureCore(Size availableSize)
於 System.Windows.UIElement.Measure(Size availableSize)
於 System.Windows.ContextLayoutManager.UpdateLayout()
於 System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)
於 System.Windows.Media.MediaContext.InvokeOnRenderCallback.DoWork()
於 System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
於 System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
於 System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
於 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
於 MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
整体游戏框偏下,上面露出一半舰队司令部那一行的信息
好險不是在打活動, 不過損失了個演習XD
例外拋出後, 瀏覽器直接死機。
這幾天內總共三次一樣的例外。
Version:
0.1.15.8
Unhandled Exception:
System.InvalidCastException: 無法將類型 'Windows.UI.Notifications.ToastNotifier' 的 COM 物件轉換為介面類型 'Windows.UI.Notifications.IToastNotifier'。由於發生下列錯誤,介面 (IID 為 '{75927B93-03F3-41EC-91D3-6E5BAC1B38E7}') 之 COM 元件上的 QueryInterface 呼叫失敗而導致作業失敗: 應用程式所呼叫了整理給不同執行緒的介面。 (發生例外狀況於 HRESULT: 0x8001010E (RPC_E_WRONG_THREAD))。
於 System.StubHelpers.StubHelpers.GetCOMIPFromRCW_WinRT(Object objSrc, IntPtr pCPCMD, IntPtr& ppTarget)
於 Windows.UI.Notifications.ToastNotifier.Show(ToastNotification notification)
於 Sakuno.SystemInterop.ToastNotificationUtil.<ShowCore>d__3.MoveNext()
--- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
於 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
於 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
於 Sakuno.SystemInterop.ToastNotificationUtil.<Show>d__2.MoveNext()
--- 先前擲回例外狀況之位置中的堆疊追蹤結尾 ---
於 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Object state)
於 System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
於 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
於 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
於 System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
於 System.Threading.ThreadPoolWorkQueue.Dispatch()
於 System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
你好,我在NGA上看到發帖,試用後感覺不錯,希望可以添加上繁體中文的介面選項。
因為我對程序不了解,所以找了原始文件中簡體中文的文件嘗試轉換,部分用語更改為繁體中文語境,希望可以幫上些忙。
TraditionalChinese.zip
The following third-party libraries will be abolished because of poor performance or bad interface design.
System.NotSupportedException: 不支持所指定的方法。
在 Sakuno.Converters.InvertBooleanConverter.ConvertBack(Object rpValue, Type rpTargetType, Object rpParameter, CultureInfo rpCulture)
在 System.Windows.Data.BindingExpression.ConvertProposedValue(Object value)
在 System.Windows.Data.BindingExpressionBase.UpdateValue()
在 System.Windows.Data.BindingExpression.UpdateOverride()
在 System.Windows.Data.BindingExpressionBase.Update()
在 System.Windows.Data.BindingExpressionBase.ProcessDirty()
在 System.Windows.Data.BindingExpressionBase.Dirty()
在 System.Windows.Data.BindingExpressionBase.SetValue(DependencyObject d, DependencyProperty dp, Object value)
在 System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
在 System.Windows.DependencyObject.SetCurrentValueInternal(DependencyProperty dp, Object value)
在 System.Windows.Controls.RadioButton.UpdateRadioButtonGroup()
在 System.Windows.Controls.RadioButton.OnChecked(RoutedEventArgs e)
在 System.Windows.Controls.Primitives.ToggleButton.OnIsCheckedChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
在 System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
在 System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
在 System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
在 System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
在 System.Windows.DependencyObject.InvalidateProperty(DependencyProperty dp, Boolean preserveCurrentValue)
在 System.Windows.Data.BindingExpressionBase.Invalidate(Boolean isASubPropertyChange)
在 System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
在 System.Windows.Data.BindingExpression.Activate(Object item)
在 System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
在 System.Windows.Data.BindingExpression.MS.Internal.Data.IDataBindEngineClient.AttachToContext(Boolean lastChance)
在 MS.Internal.Data.DataBindEngine.Task.Run(Boolean lastChance)
在 MS.Internal.Data.DataBindEngine.Run(Object arg)
在 MS.Internal.Data.DataBindEngine.OnLayoutUpdated(Object sender, EventArgs e)
在 System.Windows.ContextLayoutManager.fireLayoutUpdateEvent()
在 System.Windows.ContextLayoutManager.UpdateLayout()
在 System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)
在 System.Windows.Media.MediaContext.InvokeOnRenderCallback.DoWork()
在 System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
在 System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
在 System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
在 System.Windows.Media.MediaContext.Resize(ICompositionTarget resizedCompositionTarget)
在 System.Windows.Interop.HwndTarget.OnResize()
在 System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
在 System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
1、游戏的默认最小宽度好像还是以前版本的,会挡住一部分的游戏界面,需要手动调才行。
2、希望可以复制任务的名字,有些新出的任务想搜攻略。
发现添加了缓存文件再打开游戏的设置会出现错误...
在此之前没添加缓存文件的时候没这样的事..
我把log发出来...
Unhandled Exception:
System.NotSupportedException: FontFamilyConverter cannot convert from System.String.
at MS.Internal.Data.DefaultValueConverter.ConvertHelper(Object o, Type destinationType, DependencyObject targetElement, CultureInfo culture, Boolean isForward)
at MS.Internal.Data.TargetDefaultValueConverter.Convert(Object o, Type type, Object parameter, CultureInfo culture)
at MS.Internal.Data.DynamicValueConverter.Convert(Object value, Type targetType, Object parameter, CultureInfo culture)
at System.Windows.Controls.Primitives.Selector.VerifyEqual(Object knownValue, Type knownType, Object itemValue, DynamicValueConverter converter)
at System.Windows.Controls.Primitives.Selector.FindItemWithValue(Object value, Int32& index)
at System.Windows.Controls.Primitives.Selector.SelectItemWithValue(Object value)
at System.Windows.Controls.Primitives.Selector.OnItemsChanged(NotifyCollectionChangedEventArgs e)
at System.Windows.Controls.ItemsControl.OnItemCollectionChanged2(Object sender, NotifyCollectionChangedEventArgs e)
at System.Collections.Specialized.NotifyCollectionChangedEventHandler.Invoke(Object sender, NotifyCollectionChangedEventArgs e)
at System.Windows.Data.CollectionView.OnCollectionChanged(NotifyCollectionChangedEventArgs args)
at System.Windows.Controls.ItemCollection.OnViewCollectionChanged(Object sender, NotifyCollectionChangedEventArgs e)
at System.Windows.WeakEventManager.ListenerList1.DeliverEvent(Object sender, EventArgs e, Type managerType) at System.Windows.WeakEventManager.DeliverEvent(Object sender, EventArgs args) at System.Collections.Specialized.CollectionChangedEventManager.OnCollectionChanged(Object sender, NotifyCollectionChangedEventArgs args) at System.Windows.Data.CollectionView.OnCollectionChanged(NotifyCollectionChangedEventArgs args) at System.Windows.Data.ListCollectionView.RefreshOverride() at System.Windows.Data.CollectionView.RefreshInternal() at System.Windows.Data.CollectionView.Refresh() at System.Windows.Data.CollectionView.EndDefer() at System.Windows.Data.CollectionView.DeferHelper.Dispose() at System.Windows.Controls.ItemCollection.SetCollectionView(CollectionView view) at System.Windows.Controls.ItemCollection.SetItemsSource(IEnumerable value, Func
2 GetSourceItem)
at System.Windows.Controls.ItemsControl.OnItemsSourceChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.InvalidateProperty(DependencyProperty dp, Boolean preserveCurrentValue)
at System.Windows.Data.BindingExpressionBase.Invalidate(Boolean isASubPropertyChange)
at System.Windows.Data.BindingExpression.TransferValue(Object newValue, Boolean isASubPropertyChange)
at System.Windows.Data.BindingExpression.Activate(Object item)
at System.Windows.Data.BindingExpression.AttachToContext(AttachAttempt attempt)
at System.Windows.Data.BindingExpression.MS.Internal.Data.IDataBindEngineClient.AttachToContext(Boolean lastChance)
at MS.Internal.Data.DataBindEngine.Task.Run(Boolean lastChance)
at MS.Internal.Data.DataBindEngine.Run(Object arg)
at MS.Internal.Data.DataBindEngine.OnLayoutUpdated(Object sender, EventArgs e)
at System.Windows.ContextLayoutManager.fireLayoutUpdateEvent()
at System.Windows.ContextLayoutManager.UpdateLayout()
at System.Windows.ContextLayoutManager.UpdateLayoutCallback(Object arg)
at System.Windows.Media.MediaContext.InvokeOnRenderCallback.DoWork()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.Resize(ICompositionTarget resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.