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This project forked from hsadler/golang-multiplayer-server-demo

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A demo game using Unity for the game client and Golang for a websocket server.

License: MIT License

Go 14.69% C# 23.15% Makefile 0.30% HLSL 9.14% Dockerfile 0.18% ShaderLab 52.55%

golang-multiplayer-server-demo's Introduction

Golang Multiplayer Server Demo

A demo game using Unity for the game client and Golang for a websocket server.

Requirements

  • Unity Editor: version 2020.3.21f1
  • Docker
  • Docker Compose
  • make

Running Locally

  1. Build and spin-up the Golang game server.
cd GameServer/
make build
make up
  1. Open the Unity editor and run the game.

Deployment

Deploy to Heroku. View app info. View logs.

cd GameServer/
make prod-deploy
make prod-info
make prod-logs

golang-multiplayer-server-demo's People

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