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lbn-core's Issues

Battle of Yavin/Siege of Coruscant do not appear in collection builder

I think they should be added to core.ts, but I'm not sure what the ffg key means in that file. I assumed initially it was the SWZ code, but that doesn't seem to be accurate (e.g. the Never Tell Me the Odds pack has ffg: 48 but is SWZ64). André, if you let me know what that key means, I can add the two and make a pull request.

Incorrect XWS for some mandalorians

https://github.com/guidokessels/xwing-data2 has been updated with corrected XWS IDs for the mandalore wave and should now be a stable source of truth. Some XWS IDs have been brought in line with LBN, but there have also unfortunately been some regressions (where LBN XWS disagreed with both YASB XWS and the XWS spec).

The following XWS IDs are now incorrect in LBN:
Upgrades

  • fennrau-crew should be fennrau
  • obiwankenobi-crew should be obiwankenobi
  • rookkast-crew should be rookkast
  • captainhark-crew should be captainhark
  • garsaxon-crew should be garsaxon
  • previzsla-crew should be previzsla
    Pilots
  • bokatankryze-separatist should be bokatankryze-separatistalliance

There are also some cards still missing (not directly relevant to this issue, just stuff I noticed while checking it):

  • dropseatbay
  • All 5 commandos and associated remotes. Note the PDF incorrectly names them "...Commando Team" instead of "...Commandos"
  • I'm not seeing gar saxon gunner or rook kast crew when trying to load out a Maul gauntlet fighter for some reason

General Rolling Issues Thread

This is a thread of the known issues. I'll update this as a master post as things get found and things get fixed.

Sicko uses old preview image with incorrect arc. (This may be an Infinite Arenas problem.)
Leema Kai (Scum) showing Talent slot when it doesn't have one.
Maul (Scum Crew) should be 10 points for Scum, not 12. (It is correctly at 12 for Rebels. The LV is different between the two factions.)

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