My work is in /js/app.js labeled with //aa
- How To Play
- Future Development
- Open index.html in a browser
- Control player with keyboard arrows
- Avoid bugs and make it to the water to win!
- Figure out how to randomize the bug speeds and locations
- Incorporate "dt" with speed.
- Add enemy objects dynamically enemy group array
- Research better way to initiate enemy objects? Feels clunky.