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12.0 12.0 7.0 17.63 MB

lightweight and robust sauerbraten server (and slightly client) modification. based on latest upstream code. initially ported from zeromod-tesseract

Shell 0.08% Makefile 1.04% C 49.25% C++ 48.31% NSIS 0.04% Objective-C 0.17% Perl 0.54% CMake 0.37% Python 0.16% Raku 0.03%
c-plus-plus cube2 mod sauerbraten

zeromod-sauerbraten's People

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andrius4669 avatar kiwixz avatar sata1122 avatar tpoechtrager avatar

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zeromod-sauerbraten's Issues

Update INSTALL file.

Kindly update your INSTALL file to include instructions on how to compile on the newer protocol.

reload authkeys from users.cfg

remod has this neat way of reloading auth keys (via #syncauth) while the server is running, making adding (or, if needed, deleting) someones keys fairly easy. Now I was wondering if zeromod got something similar since restarting the server everytime for anything (not just key-reloading) feels a bit too overloady and unnecessary..
I was, furthermore, wondering if zeromod supports additional auth servers by default..

Heyy zero

Ure server mod doesnt work on win 64 it says it doesntbfikd sauerserver. exe and alot of dll files. Can u make exe file included so its easier?

Source code seems outdated

I followed the instructions exactly, but when building, I got lots of errors. I could very easily build the stock client on my pc, but when I tries to do it with the new sourcecode here, it didn't work at all.

Help wanted

I need help!

hi, I want to host a sauerbraten server with zero mod but for some reason, I can't get it working do you think you can help me?

thx, have a nice day.

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