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[WIP] High performance media transcoding utility for node written in Rust ๐Ÿฆ€ ๐ŸŽถ

Home Page: https://npm.im/mediaplex

License: Other

Rust 53.56% Shell 0.19% TypeScript 46.25%
audio ffmpeg libopus media node rust hacktoberfest

mediaplex's Issues

Add Transcoder

Since this library was created for discord-player, the API should be similar to its current transcoder, which is a node.js stream. It works by taking raw stream, piping it to transcoder and receive the desired output.

My current idea is to implement something similar to the following:

import { probeStream, CodecType, Transcoder } from 'mediaplex'

const stream = getInputStream();
const probeResult = await probeStream(stream);

if (!probeResult.result) return; // unsupported stream

const transcoder = new Transcoder({
    format: CodecType.OPUS, // the output format
    sampleRate: 48000, // output sample rate
    channels: 2, // the number of channels
    ... // other options
}); // Transcoder extends Transform stream

const output = stream.pipe(transcoder); // output shall be Opus stream, as specified in format

outdated musl binary

hello, I don't know if it is the right place to report this issue but the mediaplex-linux-x64-musl isn't updated (0.0.1 instead of 0.0.9)

this issue mean that mediaplex doesn't work when running on alpine

Edit: musl removed here: #4

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