Comments (2)
Experience levels are unimplemented currently and they have no use. I suppose once they might have some use it would be strange to suddenly be able to unlock / get access to everything right away.
On the other hand, it would be nice to have an indication of how long you've played the game (without dying) and some feeling of progress. (Personally not a fan of RPG leveling/skill/... elements in games though.)
from vintagestory-issues.
the xp bar is gone since v1.9, so no longer relevant
from vintagestory-issues.
Related Issues (20)
- Caught unhandled exception in thread 'tesselateterrain'.
- Tunder sound in caves
- Textures are heavily glitched and/or do not load. (fixed) HOT 1
- Server connection not possible
- instant crash at launch HOT 1
- Some ruins have invisible ? blocks.
- Sealed crocks of rot won't unseal with a bowl HOT 3
- [Json] Male fox entity json file has an incorrect reference to fox pup entity, raccoon has no companions
- The game does not open HOT 7
- Intermittent client exception on join - coincident with "Startup sequence wrong" HOT 3
- Vanilla 1.18.6 when you put any coal down
- Game does not pause if Survival Guide is opened from menu
- Pressing on "torch" link in Firestarter page in survival guide does nothing
- Game doesn't open and crash HOT 7
- .charsel is not blocked for players on my server HOT 1
- Can't shift-click items from inventory to empty hopper HOT 2
- Arabic not displaying correctly.
- Missing intended particles on empty firepit and hot/boiling water HOT 1
- crashes
- не запускается, вылазит ошибка HOT 2
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