Trainers are written in C# with help of open source library memory.dll (https://github.com/erfg12/memory.dll/wiki)
Hello, my name is Andreas. I'm just a guy trying to learn.
I wanted to give something to the community. Whenever I use a trainer I'm never sure what it does exactly. So I read a little into the topic and decided to write my own trainer.
Just go to the releases tab in this repository and download the trainer you want.
It's an .exe file, just run the trainer with admin permission (should ask automatically)
Then open the game (or start the game first, doesn't matter)
The trainer should say "GAME FOUND, ID: 0xXXXX"
You're good to go, just press the hotkeys F1-FX to activate the functions.