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dragonspearui's Issues

Inventory screen: don't select character on hover?

Do you think it's feasible to disable or give the chance to disable the switching of the "active" character in the inventory screen when hovering over their unequipped inventory slots?

It can get frustrating when distributing items from carried to equipped on a different character.

Other than that this mod is awesome!

Weird characters in the installation's screen

I got weird characters instead of the letters with accents in the installation's screen, my language is brazilian portuguese (i translated dragonspear to my language) so i believe this is happening with the original program too, please check the pic below for the weird characters:
Sem título

Btw, thank you for fixing the mod and releasing improvements for it.

Missing "Write Magic" & "Drink Potion" buttons

Hi. I recently finished installing EET and today when i started playing i found that "Write Magic" & "Drink Potion" buttons were missing from the interface. I don't think it's a problem with the mod itself, possibly a conflict with other previously installed mods. Unfortunately, i can't roll back or reinstall everything. i tried installing the LeUI for test and the buttons appeared and functioned. I thought i could replace problematic files with files from other UI mods or just delete the right one to play somehow. Which files in override are responsible for these buttons?

UPD. Deleted that line from ui.menu for now.
enabled "me_canLearnSpell()"
Maybe EEex v0.9.4 is buggy...or not all old EEex functions yet implemented for game version 2.6.

I cant change the settings

After some time i decided to change a few settings and i saw that several settings such as "Max HP on Level Up" cant be changed anymore, i'm using the latest version advertised on beamdog's forum. I kept a copy of the game stored in a compressed file before patching it with dragonspearUI just in case a problem like this could happen, i deleted all files and i uncompressed the files unchanged and i could change the settings without any problem. I'm on Win7 in case that matters.

Unneccessary fix of thieving hotkey

The thieving hotkey is unnecessarily fixed to be 'F' even if the permanent thief button is turned off. What's worse, this hotkey setting conflicts with the AI hotkey from SCS.

What about moving this setting into the if block? For instance I guess you could change the code in content-bg2\UI.menu, line 11032 as the following:

	PermThief = Infinity_GetINIValue('Game Options','PermThief',0)
	if PermThief ~= 1 then
		PermThief = 0
		Infinity_SetINIValue('Game Options','PermThief',0)
            else
                    Infinity_SetINIValue('Keymap Action','Thieving',102) --fix the thieving hotkey only when the permanent thieving option is ON
	end

BG1EE (no SoD): Incorrect Chapter Screen Art

Problem:

This UI mod displays chapter screen art that would otherwise be associated with Siege of Dragonspear in the BG1 campaign if you install it on a BG1EE install without SoD

Expected behavior:

Chapter screens should show art appropriate for BG1

Observed behavior:

Chapter screens show art that's clearly intended to be shown in Siege of Dragonspear instead

Reproduction steps:

Start a new game in BG1EE without Siege of Dragonspear installed. The prologue chapter screen shows art depicting the city of Baldur's Gate, rather than art of Candlekeep like I was expecting

Not enough space for answers in enhanced dialog

it is very difficult to scroll through the choice of answers, because displayed only 1 line (not even 1 choice, namely 1 line of each option), and they can be, for example, 5 options for 2 + strings each.

Translated from this post.

bug2

Unable to remove spells in BG2?

Erasing spells from spellbook straight out doesn't do anything, asks me if I want to remove it, I click 'remove', spell is still there. I specifically checked in clean install, because I thought it might be related to SCS' Icewind Dale spells or something so I created new illusionist in ToB and no dice either.

It's not a huge issue to me, because I can erase them with EEkeeper, but I'm reporting nonetheless.

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