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antonyvan's Projects

fvp_calibration icon fvp_calibration

Calibration for Free Viewpoint Image Generation System using Fisheye Cameras and a Laser Rangefinder for Indoor Robot Teleperation

g2ltex icon g2ltex

Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor

g2o_ba_example icon g2o_ba_example

An easy example of doing bundle adjustment within two images using g2o.

glidar icon glidar

GLIDAR: a simple OpenGL LIDAR simulator

glslviewer icon glslviewer

Console-based GLSL Sandbox for 2D/3D shaders shaders

gslam icon gslam

A General Simultaneous Localization and Mapping Framework which supports feature based or direct method and different sensors including monocular camera, RGB-D sensors or any other input types can be handled.

gtsfm icon gtsfm

End-to-end SFM framework based on GTSAM

hexrunet_pytorch icon hexrunet_pytorch

An unofficial PyTorch implementation of ICCV 2019 paper "Orientation-Aware Semantic Segmentation on Icosahedron Spheres"

http_server icon http_server

Fully functional web server using C/C++ from scratch without third party library

ikd-tree icon ikd-tree

This repository provides implementation of an incremental k-d tree for robotic applications.

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

interview icon interview

📚 C/C++ 技术面试基础知识总结,包括语言、程序库、数据结构、算法、系统、网络、链接装载库等知识及面试经验、招聘、内推等信息。This repository is a summary of the basic knowledge of recruiting job seekers and beginners in the direction of C/C++ technology, including language, program library, data structure, algorithm, system, network, link loading library, interview experience, recruitment, recommendation, etc.

intrinsic3d icon intrinsic3d

Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)

jointtg icon jointtg

The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"

kinectfusionlib icon kinectfusionlib

Implementation of the KinectFusion approach in modern C++14 and CUDA

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