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koru's Introduction

Build Status

Koru

A 2D sandbox game, written using libGDX and Java 8. Partially made as a testing ground for Entity Component systems, AI, world generation, biome generation and shaders.

This project is no longer being worked on. I have moved on to other things.
No issues with the game will be fixed.

axe-wielding crabs

reflections

Current Features

  • infinite procedurally generated world
  • biomes and cave systems
  • basic building, resource collection
  • reflective water shaders
  • GUI made with uCore Scene
  • multiplayer, made with Kryonet
  • crabs
  • lighting system, using a modified version of box2D lights
  • ingame chat

Building

  1. Install JDK 8 - not any other version! If you fail to use the right version, the build may fail.
  2. Open a terminal/command prompt, and run ./gradlew server:run (linux/mac) / gradlew.bat server:run (windows)
  3. Open another terminal/cmd tab and run ./gradlew desktop:run (linux/mac) / gradlew.bat desktop:run (windows)
  4. Press "connect" in the game window.
  5. Experience a broken game that will never be fixed.

Troubleshooting?

I haven't touched this project in at least 2 years, so if you run into problems, you're on your own.

### Roadmap

  • proper player characters
  • crafting
  • more blocks
  • passive creatures
  • enemies
  • saving entities in chunks
  • block entities and data

koru's People

Contributors

anuken avatar epowerj avatar

Stargazers

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koru's Issues

project

If you are not working on this project, can I copy the textures?

Missing build instructions

I would really like to try this project, but I can't figure out how to build it, because I don't usually write Java code. Please add a simple command list to the Readme with all commands necessary to get the game to run.

error?

Hello!

../../../../src/intel/isl/isl.c:1370: FINISHME: validate row pitch of stencil surfaces
Exception in thread "main" java.lang.RuntimeException: Fragment shader:
0:15(15): error: no function with name 'textureSize2D'
0:19(20): warning: size' used uninitialized 0:19(16): error: could not implicitly convert operands to arithmetic operator 0:19(11): error: cannot construct vec2' from a non-numeric data type
0:27(44): warning: v' used uninitialized 0:27(100): warning: v' used uninitialized
0:28(43): warning: v' used uninitialized 0:28(99): warning: v' used uninitialized

    at io.anuke.ucore.graphics.Shader.<init>(Shader.java:14)
    at io.anuke.ucore.core.Shaders.load(Shaders.java:17)
    at io.anuke.koru.modules.Renderer.loadShaders(Renderer.java:96)
    at io.anuke.koru.modules.Renderer.<init>(Renderer.java:72)
    at io.anuke.koru.Koru.init(Koru.java:51)
    at io.anuke.ucore.modules.ModuleController.create(ModuleController.java:98)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.initializeListener(Lwjgl3Window.java:416)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:364)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:136)
    at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:110)
    at io.anuke.koru.desktop.DesktopLauncher.main(DesktopLauncher.java:23)

Pls create automatic crash report.
I clone repository and run command gradle :desktop:run
Heh =(

Package

Package io.anuke.ucore not exists.

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