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mindustrymods's Introduction

MindustryMods

Automatically compiles a list of Mindustry mods for the mod browser. Refreshes every few hours automatically.

Criteria

  • Must have a valid mod.json / mod.hjson file in the root or assets/ directory.
  • Must have the mindustry-mod topic. Do NOT use the mindustry-mod-v6 or mindustry-mod-v7 topics, they are ignored!
  • Must have a minGameVersion >= 136 in mod.json.

Opting Out

If you would like to remove your mod from the public browser, add hideBrowser: true to your mod.json.

mindustrymods's People

Contributors

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mindustrymods's Issues

New Horizon name complication

The new drill that was included by v128 is still unchanged ever since NH has updated..

Also, will there be more content for the mod?

Can't fix error from mod browser

I know this is the wrong place, but it relates to the mod browser. I was installing a bunch from there and all was fine until it now no longer loads. Like it will give the "uh oh" window. I've removed every trace of the mods I can find from my install location, as well as checking appdata/roaming, despite there being zero trace of any additional mod folder. Where does it keep mods? I removed all the mods I could find but there seems to be some source folder I cannot find.

java.lang.IllegalArgumentException: scaleX cannot be 0.
at arc.graphics.g2d.Font$FontData.setScale(Font.java:943)
at arc.scene.ui.Label.scaleAndComputePrefSize(Label.java:128)
at arc.scene.ui.Label.getPrefWidth(Label.java:229)
at arc.scene.ui.layout.Cell.prefWidth(Cell.java:118)
at arc.scene.ui.layout.Table.computeSize(Table.java:924)
at arc.scene.ui.layout.Table.getPrefWidth(Table.java:664)
at arc.scene.ui.layout.WidgetGroup.pack(WidgetGroup.java:116)
at UnitInfo.ui.UnitDisplay$1.lambda$new$5(UnitDisplay.java:80)
at arc.scene.ui.layout.Table.(Table.java:75)
at UnitInfo.ui.UnitDisplay$1.lambda$new$6(UnitDisplay.java:70)
at arc.scene.ui.layout.Table.(Table.java:75)
at UnitInfo.ui.UnitDisplay$1.(UnitDisplay.java:69)
at UnitInfo.ui.UnitDisplay.lambda$new$13(UnitDisplay.java:56)
at arc.scene.ui.layout.Table.table(Table.java:275)
at arc.scene.ui.layout.Table.table(Table.java:269)
at UnitInfo.ui.UnitDisplay.lambda$new$17(UnitDisplay.java:54)
at arc.scene.ui.layout.Table.(Table.java:70)
at UnitInfo.ui.UnitDisplay.(UnitDisplay.java:53)
at UnitInfo.core.HudUi.lambda$addTable$62(HudUi.java:319)
at arc.scene.ui.layout.Table.(Table.java:75)
at UnitInfo.core.HudUi.addTable(HudUi.java:291)
at UnitInfo.core.Main.lambda$init$1(Main.java:42)
at mindustry.ClientLauncher.lambda$update$11(ClientLauncher.java:159)
at arc.Events.lambda$fireWrap$3(Events.java:37)
at arc.struct.Seq.each(Seq.java:199)
at arc.Events.fireWrap(Events.java:36)
at mindustry.ClientLauncher.update(ClientLauncher.java:157)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:166)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:154)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:45)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)

Blacklisted mod

Hello, my mod was blacklisted by my stupidity. Mod - schempack. When uploading schemes, a scheme with obscene content got into it. I cleaned my mod from this, remove it from the blacklist, please!
https://github.com/foxitOS/CMD-pack

whitelist Extra Utilities

I have changed the texture, and this ripple is not from AC, but my texture artist painted it himself.
creator mod I was only part of it, not mine, but my friend's.
And this guy
image
image
, I think more should be banned, he does not know the facts of the case that I plagiarized, said I this is not that is not right.
You can banned creator Because it's not mine, and my friend only wants to put it on github and not into the mod browser.but please, Don't blacklist my mod, thank you.I should continue updates in the future.

No blacklist?

So it has recently come to my attention that o7-Fire / Mindustry-Ozone isn't blacklisted as stated on line 26 of ModUpdater.java.

It should be blacklisted due to the fact that it has UUID changing and lots of other griefing tools which isn't allowed. Even though it is a weak UUID changer, It could still bypass lowly protected servers and I find that a major issue. If I could get an answer ASAP that would be very helpful.

Is mods parser break down?

Mod

hjson:

{
  displayName: "New game Mod"
  name: "newGameMod"
  author: "Agzam4"
  main: "agzam4.NewGameMod"
  description: "NG mod"
  version: 1.0.0
  minGameVersion: 142
  java: true
  hidden: false
}

When I clone you repo and run all was correctly parsed and added to mods.json

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