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《赵云要格斗》游戏源码与资源
笔者邮箱:[email protected]

若是觉得本项目对你有用,那么请给辛苦的笔者右上角Star一颗星星!不胜感激~~~~ #简要介绍 《赵云要格斗》是一款格斗类游戏,代码全部是本人原创,资源图片部分原创,部分网上搜集。游戏的具体代码实现过程以及游戏效果请看笔者博客地址:http://blog.csdn.net/evankaka #游戏专辑 http://blog.csdn.net/column/details/cocos2dxforgame.html(此专辑还收录了《雷电大战》) #专辑目录 1、Cocos2d-x虚拟摇杆控制精灵上下左右运动----之游戏开发《赵云要格斗》(1)
2、Cocos2d-x自定义按钮类控制精灵攻击----之游戏开发《赵云要格斗》(2)
3、Cocos2d-x地图随精灵无限滚动与边缘检测----之游戏开发《赵云要格斗》(3)
4、Cocos2d-x 自定义血条及其美化----之游戏开发《赵云要格斗》(4)
5、Cocos2d-x血条跟随怪物运动----之游戏开发《赵云要格斗》(5)
6、Cocos2d-x怪物智能AI怪物也有智商----之游戏开发《赵云要格斗》(6)
7、Cocos2d-x碰撞检测原理与英雄要打死怪物--之游戏开发《赵云要格斗》(7)
8、Cocos2d-x扣血飘字特效用完你就消失--之游戏开发《赵云要格斗》(8)
9、Cocos2d-x技能冷却还要等多久?---之游戏开发《赵云要格斗》(9)
10、Cocos2d-x游戏暂停、继续游戏、重新开始界面的实现---之游戏开发《赵云要格斗》(10) 11、Cocos2d-x使用Cocos Studio制作界面并应用---之游戏开发《赵云要格斗》(11)
12、Cocos2d-x场景切换我换换换!----之游戏开发《赵云要格斗》(12)
13、Cocos2d-x观察者模式其实很简单!!--之游戏开发《赵云要格斗》(13)
14、 Cocos2d-x显示中文与字幕滚动--之游戏开发《赵云要格斗》(14)
#项目环境 Cocos2d-x版本:2.2.5 以上(2.x)
开发环境:VS2010 + WIN7
游戏专辑地址:http://blog.csdn.net/Evankaka/article/category/2787805 注:由于生成的Android和Win8版本工程较大,笔者没有上传。有需要的邮箱联系笔者即可。 #项目 ###1.打开方式 找到proj.win32文件夹下,HelloCpp.sln。然后使用VS2010打开即可,同时配置Cocos2d-x2.x版本,3.x是编译不通过的!
###2.代码路径 主目录Classes文件夹下,具体文件可看博文内容
###3.资源路径 主目录Resources文件夹下
#其它Cocos2d-x项目 《雷电大战》

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