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This project forked from vikingstudio/fg-combat-enhancer-5e-classic

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A community extension I'm writing to improve 5e combat in Fantasy Grounds.

Home Page: https://www.fantasygrounds.com/forums/showthread.php?47146-5e-Combat-Enhancer-(built-on-retired-GPL-Advanced-Kombat-extension)

License: GNU General Public License v3.0

Lua 100.00%

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fg-combat-enhancer-5e-classic's Issues

Mask sensitive visibility not working?

When I select 'Mask sensitive visibility' on a token, this appears to have no effect. The token appears to remain always visible.

I would expect the token to auto-toggle to Hidden when moved into unrevealed/masked areas of the map, which is the behavior seen in FGC when the extension is not used.

Target buttons in toolbar are not working

With the extension enabled, either the GM or players can't seem to be able to use any of the Target buttons from the toolbar.

For example, after clicking the Target Mode button, the cursor icon briefly switches to Target Mode but switches back immediately.

Buttons for targetting friendly/hostile units are not working.

Hidden actors always skipped

When the extension's "Skip CT actors that haven't rolled intitiative" option is enabled, hidden actors are always skipped, even if they rolled initiative.

Script Error on Death Save roll

An script error appears when rolling a Death Save from a character sheet in FGC 3.3.13:

Script Error: [string: "scripts/manager_action_save.lua"]: 660: attempt to call field 'getPercentWounded' (a nil value)

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