Giter Site home page Giter Site logo

arition / dynamicopenvr Goto Github PK

View Code? Open in Web Editor NEW

This project forked from nicoco007/dynamicopenvr

0.0 0.0 0.0 14.02 MB

Collection of Unity scripts that allow dynamic creation of OpenVR actions at runtime.

License: GNU Affero General Public License v3.0

C# 100.00%

dynamicopenvr's Introduction

DynamicOpenVR Logo

Build Status Latest Version License

What is DynamicOpenVR?

DynamicOpenVR is a set of Unity scripts that enables legacy games to use the new SteamVR action-based input system and allows multiple 3rd party developers to add new action-based inputs and outputs to a game without interfering with each other. It is built to seamlessly integrate with existing games that use either the legacy input system or the new action-based one.

Why should I care?

DynamicOpenVR makes it easier for developers to add inputs to a game while allowing the user to customize how to trigger those inputs via SteamVR's powerful binding system. This removes the need for an additional layer of configuration and helps avoid hardcoding inputs to specific buttons.

Installing

Download the latest release from the releases page and extract the entire contents of the ZIP file into your Beat Saber folder (for Steam, this is usually C:\Program Files (x86)\Steam\steamapps\common\Beat Saber), overwriting any existing files.

Troubleshooting

See the troubleshooting guide.

Using DynamicOpenVR in your game/mod

While there are currently no official instructions, you can take a look at the DynamicOpenVR.BeatSaber project in this repository for an implementation of DynamicOpenVR for Beat Saber (which uses the legacy input system, so lots of Unity XR input methods are being patched) and the Beat Saber Custom Avatars mod which uses finger tracking inputs.

Contributing

To automatically copy the compiled DLLs into Beat Saber's installation directory, create a file called DynamicOpenVR.BeatSaber.csproj.user next to DynamicOpenVR.BeatSaber\DynamicOpenVR.BeatSaber.csproj and paste in the following:

<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <!-- Replace this with the path to your Beat Saber installation -->
    <BeatSaberDir>C:\Program Files (x86)\Steam\steamapps\common\Beat Saber</BeatSaberDir>
  </PropertyGroup>
</Project>

dynamicopenvr's People

Contributors

nicoco007 avatar codysk avatar arition avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.