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arose-niazi / naruto-run-unity Goto Github PK

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7.0 2.0 1.0 12.63 MB

A simple game where naruto runs, dodges the snakes in the attempt to catch sasuke.

C# 68.42% ShaderLab 26.89% HLSL 4.69%
game naruto press-lmb android snakes game-development unity unity2d comsats running-game

naruto-run-unity's Introduction

Naruto run

Concepts used

  • Sprites

  • Sprite’s animation (select multiple and drop together)

  • Sprite position set

  • Audio listener

  • Audio source

  • Audio clips

  • Texture / materials

  • Rigidbody 2d

  • Colliders 2d

  • UI Menu

    • Render Mode -> Screen Space Camera

    • Text – Text Mesh Pro

    • Buttons (Other Version)

Controls

PC

  • Press LMB to JUMP.

  • Press RMB to Close the game when “Game Over” is displayed.

  • Press LMB to restart the game when “Game Over” is displayed.

Android

  • Press on screen to jump.

  • Press on screen to restart the game when Game Over is displayed.

Backgrounds

3 Different backgrounds reach a new area to you will remain there even if you restart the game (not closing and reopening).

Audios

Random orochimaru sounds play while playing the game.

On colliding with a snake sannan’s audio will play.

Screen shots

icons

Splash screens

Game play

PC

Android

Note: Gameplay is the same for both android and pc.

The buttons version

Difference

The buttons version provides 2 buttons, while normal version handles this through clicks.

  1. Naruto bro fist button

    This button restarts the game.

  2. Sakura crying button

    This button quits the game.

naruto-run-unity's People

Contributors

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Watchers

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Forkers

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