Giter Site home page Giter Site logo

artism90 / godot-inheritance-dock Goto Github PK

View Code? Open in Web Editor NEW

This project forked from willnationsdev/godot-inheritance-dock

0.0 0.0 0.0 114 KB

A Godot Engine plugin for a dock that provides inheritance-based Scene/Script/Resource views into the resource folder.

License: MIT License

GDScript 100.00%
godot-plugin godot godot4

godot-inheritance-dock's Issues

Version 2.0

Maintenance / Features / QoL

Main

  • Migrate to Godot 4
  • Add static typing
  • Refactor hard-coded strings (res://addons/...) to dynamical ones (aka get_path() and such)
  • Implement translation (en, de)
  • Create distinct branch and port fixes and features back to Godot 3.0+ wherever possible

Scene inheritance

  • On 'create inherited scene' start create dialog at the originating location
  • Allow pressing 'enter' on 'create inherited scene' dialog to confirm
  • Name scene root according to given .tscn file but in PascalCase
  • Update file system contents when scene created
  • Focus created scene file in file system dock
  • Automatically switch to 2D or 3D depending on the scene root type
  • Resave inherited scene in order to add engine internal data (e.g. Godot 4 UIDs)
  • Enable/Disable buttons depending on if it's a valid option
  • Allow dragging .tscn files onto the viewport

Filter menu

  • Remain filter order on load the same as when it was created
  • Allow rearrangement of the filter order
  • #2

Inheritance dock general functionality

  • Allow file system operations inside the inheritance dock
  • Allow 'filter by class' to match partially correct matches instead of an exact one only
  • Allow case insensitivity for searches
  • Decrease (or even completely remove) 'invalid regular expression' error spam on typing
  • Make FileSystemDock panel show on 'reveal file' button if hidden
  • Enhance selected tab (scenes, scripts, resources) visibility
  • Investigate Undo/Redo capabilities and add where reasonable

Resolved bugs

  • Remove redundant add filter instruction
  • Don't recognize CSV files as script files (so that only C# .cs files are covered)
  • Build up hierarchy initially on plugin activation
  • Make initial regex compilation and validation on plugin launch
  • Make filter item correctly sync to other tabs

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.