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car-game's Introduction

Unity 3D Car Game

Programmed the physics mechanics in C# to be used for any vehicle chosen by the player. Managed game lobbies and provided features like in-game chat, mini-maps, cheatsand scoreboard.

Install

Windows

Mac

Run Project

  • Go to file
  • Open project
  • Go to build and run

Debugger for Windows

  • Go to Build Settings and build your project
  • Visual Studio solution will be generated
  • Running on local machine
    • Make sure, that selected solution platform is x86 or x64 and Debug target is set to “Local machine”
    • Press F5 or go to Debug -> Start debugging
  • Running in simulator:
    • Set Debug Target to “Simulator”
    • Press F5 or go to Debug -> Start debugging

car-game's People

Contributors

manshantsingh avatar tej-rai avatar

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