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classic-autoquest's Issues

Possible to accept an item beforehand

This addon's main purpose is to save time, right?

What do we spend the most time doing in Vanilla? Running

While running, it would be great if we could select which item should be taken once completing the quest. That way, we don't have to stand next to the NPC and wait, because we have already selected the item beforehand.

Flow:

  • CTRL/SHIFT + Click/Right click an item in the quest log = Select
  • Do it again = Deselect

If done correctly, the "Accept" button should light up (as per Blizzard's spec).

I guess this should be pretty easy to do. All you need to do, is save which items were clicked and then toggle them when opening the accept window. I believe some items can be selected in multiple groups, so you probably need to group them somehow.

Scourgestone turn-ins don't fully work.

For the scourgestone turn-in NPCs, I was able to turn in both the minion and invader level turnins, but not the corruptors. When you don't have enough stones of those two types left, it selects the wrong turnin quest and gets stuck cause you don't have enough to turn in. Oddly enough, the Alliance turn-in in WPL got stuck on the invader level quest when I didn't have enough of the two lower level stones for a turn in, while the EPL NPC got stuck at the minion quest.

Bypass Auto

I noticed some Guards will offer quest, however, with the addon you can't ask the guard for directions. Usually holding SHIFT is a way to stop the addon from the automation part.

Would be pretty great if we could setup a bypass key (control, shift, alt or other) to speak with NPCs after accepting their quest.

Option to work only with Shift and rightclick

Hi - I'm typical loremaster person - So I want to be able to read all of the quests.
I want to use this addon only on specific situation when there is multiple person to start escort NPC or so. Can we get option to choose to get it work only only with key combination?

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