musicto3d's People
musicto3d's Issues
Textures and normal maps
Generate plane, extend it by rows, offset vertex height by music/random values
Audio processing in Blender
get librosa running in Blender
Meeting
Topics to duscuss
- What to do next: Animations
Combined smoothing
Combine terrain with multiple smoothing values. Add it as an effect option or another effect with fixed set of smoothing values
Using Cycles engine
When using the Blender rendering engine, the terrain won't be generated (because some material nodes require the Cycles engine), but the user is not informed about, it simply does nothing. it would be best if it shows some message to the user when he is using the Blender rendering engine that he needs to switch it
Custom panel
It would be better to create custom panel for the addon (rather then add item to Add Mesh menu) which will contain all the parameter settings and Generate button
Smoothing effect on even matrix sizes
Smoothing doesn't work properly on even size of kernel matrix.
- kernel sizes k and k+1 do the same
- smoothing on kernel size 1 totally breaks the whole terrain
Song path property
Add song path property to the generated object
Updating already generated terrain
When user has some object selected, then change label on the 'Generate terrain' to 'Update terrain' and simply use that object instead of creating a new one. (So remove the mesh from it and create a new one)
**Color the Terrain**
- using vertex colors
- using UV maps + generated texture
Interpolation of logscale and linear
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