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tower-defense's Issues

Money

Introduce money system.

  • show current money
  • each enemy should automatically grant some basic amount of money
  • there is a chance that enemy drops some coin on the ground, which the player needs to collect (by clicking, touching) manually

Use object pool

Do not create any instances during the gameplay but instead use object pool

Missing spritesheets

  • spritesheets for multiple scale factors are missing
  • what to do when the actual scale factor is not supported?

Return to menu

Add button for returning to main menu from LevelScreen

Finish levels

  • Finish 3rd level of first stage (missing enemies)
  • Finish second stage (missing all enemies, initial blocked tiles for building towers and story)

Multiple spritesheets

You must have spritesheets of different resolutions for different screen
sizes and load them dynamically. Minimum 4 different sizes.

3 Levels

There should be at least 3 different levels (with difficulty gradually building up

Music

  • background music
  • sound effects

Enemy reaching end

  • Detection of enemy reaching end
  • Loosing life/game/something when an enemy reached end

Licenses

Add licenses for used resources (images, music, ...)

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