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harpasnival's Issues

Update credits

Roll the credits after the ending scene.

Update credits with newest contributions from Abner and CG, as well as the two new songs
Sneaky Snitch by Kevin MacLeod (in ending dialogue)
Dinotorial by Cheng Geng, arranged by Hagu-nyan (if you do use it, probably as credit screen music?)

Fix balls tunneling through duplicators

See level 12. I've managed to think of a harder variant but the solution can't be implemented because of this. Maybe a button to kill all balls on screen?

Minor visual effect fixes

Fix main menu UI moving diagonally
Increase ball colours to be brighter so that it's more visible? Your call

Implement the pedestal

The sprite can be found in feat-art (which has been merged, I think). It activates hoops when there is a player or hoop placed over it, and deactivates when there is nothing. Deactivated hoops will destroy balls on contact instead of letting them pass through

Implement ingame UI

Adjust music? Return to main menu? Loading screen? Transition to next level?

Minor accessibility changes

Add WASD as an alternative movement. I realised that this game is played with left hand on keyboard, right hand on mouse.
(Optional) Should we add additional keybinds for left-handed people (left hand on mouse, right hand on keyboard)?

Also, change ball colours so that they match exactly the colours of the ties. Colours: ca6af2 (purple), 0000c1 (blue), d71a1a (red)
(Optional and tedious) Ball textures should match as well? Or is this intractible to pull off?

Fix bug related to hoop picking

I've forgotten the exact detail of the bug but at times, you can pick up a center hoop so that the top hoop will be left midair.

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