Comments (3)
Fixed!
Save directory I will be working on today.
from doom64ex-plus.
From today's build:
$ ./build.sh; echo $?
gcc: error: deh_str.c: No such file or directory
gcc: error: deh_text.c: No such file or directory
Deleted the strings "deh_str.c" and "deh_text.c" from build.sh script
$ ./build.sh; echo $?
i_system.c: In function 'I_GetUserDir':
i_system.c:219:9: error: too many arguments to function 'SDL_GetBasePath'
219 | return SDL_GetBasePath("", "doom64ex-plus-save-games");
| ^~~~~~~~~~~~~~~
In file included from /usr/include/SDL2/SDL.h:42,
from i_video.h:28,
from i_system.c:41:
from doom64ex-plus.
Fixed just now. This should be the last of these issues as this was a pretty wide-reaching change on both systems. Savefiles are now saved within the program's directory on Linux too.
from doom64ex-plus.
Related Issues (20)
- Segmentation Fault in the last build HOT 10
- [Feature] Disable quick save/load prompts HOT 2
- Build.sh can't find package Fluidsynth on Ubuntu 22.04
- [Bug] "Decoy" soldier in Level 21: Pitfalls HOT 5
- [Bug] Gameplay demos broken HOT 3
- [BUG] Black lines appearing on screen HOT 5
- Inconsistent scaling of screen elements HOT 6
- [BUG] Choppy frame rate, makes game unplayable HOT 21
- AArch64 doesn't build a binary HOT 6
- Reduce keypresses in menus by properly using keyboard accelerators
- Add versioning to the Windows executable HOT 2
- Sometimes sound disappears HOT 4
- Linux build.sh Compile Error HOT 4
- W11 Windows Defender detects DOOM64EX+.exe v3.6.5.8 as infected with Trojan:Win32/Wacatac.B!ml (false positive) HOT 1
- Wrong help text in Display for "Accessibility" and "Apply settings" menu entries HOT 1
- Steam achievement support
- Gamepad support for Steam Deck HOT 4
- [Feature Request] Colored blood for Hell Knight, Lost Souls and Nightmare Imps.
- Appreciation HOT 5
- It's a pity that this project is cancelled.
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from doom64ex-plus.