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Game cannot find pulse about doom64ex-plus HOT 6 CLOSED

atsb avatar atsb commented on July 21, 2024
Game cannot find pulse

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Comments (6)

Omnisthetics avatar Omnisthetics commented on July 21, 2024 1

I got the same error after compiling it myself today on Arch, but I fixed it by symlinking libpulsecommon to /lib/.

ln -s /lib/pulseaudio/libpulsecommon-16.1.so /lib/libpulsecommon-16.1.so

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atsb avatar atsb commented on July 21, 2024

Was this compiled yourself? Doom64ex+ uses fluidsynth on Linux (the full one) and this uses libpulse. On Arch I would definitely recommend compiling it yourself as I only test on Ubuntu and Debian.

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iguanatamer avatar iguanatamer commented on July 21, 2024

Yes I did compile it myself.

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atsb avatar atsb commented on July 21, 2024

Looks like Arch then calls libpulsecommon something different. Maybe without the 16 in the name. I really hate it when distro's change standardised library names like this.

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atsb avatar atsb commented on July 21, 2024

I believe this is fixed right, from discord. I'll close but if it happens again, please reopen :)

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iguanatamer avatar iguanatamer commented on July 21, 2024

Still getting the same error when building from main :(

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