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Wolf3s avatar Wolf3s commented on July 2, 2024 1

Agreed. Makefile will be the way to go. I was mostly testing out the SDK, making sure I had all the libraries set up etc.. big issue though is Switch does not support plain OpenGL. It only had GLFW in the SDK or GLES.

No, this is the minnor issue. the great problem is the shader stuff some consoles doesn´t support or it support yest but it´s another shader language like HLSL(High Level Shader Language).
I will make a list here of consoles that doesn´t support the shader language.
Consoles that does not support shader language
Playstation 2
Microsoft Original Xbox
Nintendo Gamecube
DreamCast
Consoles that supports shader language
Xbox 360(HLSL) ps: this guy would be a hard work tough see here: why
PS3

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atsb avatar atsb commented on July 2, 2024 1

Guess we could focus on Vita and Switch support as that should be fairly easy as they both support standard Linux libraries and headers for the most part. Shaders aren’t an issue on Vita either.. especially since I’ve almost eradicated the texture combiners.

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atsb avatar atsb commented on July 2, 2024 1

I’ll take a look and see what so can merge

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atsb avatar atsb commented on July 2, 2024

Agreed. Makefile will be the way to go. I was mostly testing out the SDK, making sure I had all the libraries set up etc.. big issue though is Switch does not support plain OpenGL. It only had GLFW in the SDK or GLES.

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atsb avatar atsb commented on July 2, 2024

I also don't know HLSL at all, mostly it is a Windows thing.

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Wolf3s avatar Wolf3s commented on July 2, 2024

I also don't know HLSL at all, mostly it is a Windows thing.

In real it´s a windows/xbox 360 thing

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Wolf3s avatar Wolf3s commented on July 2, 2024

Guess we could focus on Vita and Switch support as that should be fairly easy as they both support standard Linux libraries and headers for the most part. Shaders aren’t an issue on Vita either.. especially since I’ve almost eradicated the texture combiners.

Yeah, also did you tried to contact again with Rinnegatamante?

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atsb avatar atsb commented on July 2, 2024

Not yet. They didn’t seem to want to bother as they ported the C++ version and will need to redo it from scratch for this one

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Wolf3s avatar Wolf3s commented on July 2, 2024

Not yet. They didn’t seem to want to bother as they ported the C++ version and will need to redo it from scratch for this one

or at least merge some code of them.

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Wolf3s avatar Wolf3s commented on July 2, 2024

Closed but i will create a sub issue but related to opengl stuff

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