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left4downtown2's Issues

mobrush signature update

hey they fixed the sdktool problem in L4D1 with a new sourcemod and metamod...but now the mobrush signature needs to be updated the servers is in a crash loop, can you please help us? we need servers for the l4d1 tourney coming up in 2weeks. we get this in the error logs L 05/24/2014 - 16:04:33: [LEFT4DOWNTOWN] Detour -- Could not find 'OnMobRushStart' signature

Compiled Windows Files

Hello,

I apologize for the "noobish" but I'm having trouble figuring out how to turn these files into the needed .dll etc for my Windows Server. I am currently using 0.5.4.2 and have some errors

L 12/13/2014 - 13:28:19: SourceMod error session started
L 12/13/2014 - 13:28:19: Info (map "c5m1_waterfront") (file "errors_20141213.log")
L 12/13/2014 - 13:28:19: [LEFT4DOWNTOWN] Detour -- Could not find DifficultyChanged signature
L 12/13/2014 - 13:28:19: [LEFT4DOWNTOWN] Detour -- Could not find address for detour
L 12/13/2014 - 13:28:19: [L4FIX] WarpGhost -- Could not find 'CTerrorPlayer_GetPlayerByCharacter' address
L 12/13/2014 - 13:28:19: [L4FIX] Detour -- Could not find address for detour
L 12/13/2014 - 13:28:24: Error log file session closed.

I just updated to the latest SM and MM and although I don't understand everything, it seems like some signature or address is outdated, causing issues?

Thank you.

A bug about v0.6.1

I use sky2.7.1 in my server with Left4Downtown2 v0.6.1.Change map to c5m2,press e to katana,but I can't get it.The same problem also in c10m1.I change Left4Downtown2's version to v0.5.7.This problem was fixed.Can you fix this bug of v0.6.1?

not compatibility with SourceMod 1.8

i get error with use this on stable build of SourceMod 1.8

Exception reported: GameRules unsupported or not available; file a bug report

in error.log:
L 06/06/2016 - 10:35:57: Info (map "c1m1_hotel") (file "errors_20160606.log")
L 06/06/2016 - 10:35:57: [SM] Exception reported: GameRules unsupported or not available; file a bug report
L 06/06/2016 - 10:35:57: [SM] Blaming: l4d2_boss_rush.smx()
L 06/06/2016 - 10:35:57: [SM] Call stack trace:
L 06/06/2016 - 10:35:57: [SM] [0] L4D_GetVersusMaxCompletionScore

Crash with mp_gametypes different from versus and coop

Hi there. I have a crashes when trying to enable an +mp_gamemode "survival" and +map c1m1. This is a simple way to reproduce an crash. But crash also become when we start a playing a survival game, and try to change a map with something tool, or just leave a server. My server try to reset a map to a first one in campaing. I understand that this can be an error in my plugin. and i can fix it. but without left4downtown2 i have not crashes when doing that describe above. I found an small "error" in code. This is a new detour in 0.5.7. In get_mission_info.cpp:

const char *meleeweapons = kv->GetString("meleeweapons", "N/A");

In case of point of "survival" gametype we got here a nil pointer and a crash.

if(!kv) {
            L4D_DEBUG_LOG("CTerrorGameRules::GetMissionInfo() keyvalue is not a valid pointer. Skip patching...");
            return kv;
}

I think its can be fixed in your repository, and other people have not get this crashes more. Thanx a lot for yours work. Sorry for my bad english. Have a nice day!

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