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Cross-platform 2D Fluid Simulation application, written in C, GTK4.

License: GNU General Public License v3.0

Python 1.19% Meson 5.39% C 93.43%
fluid-dynamics fluid-simulation gtk4

fluidapp's Introduction

FluidApp

Cross-platform 2D Fluid Simulation application, written entirely in C and GTK4, developed on Linux/Windows.

The fluid simulation algorithm is based on Jos Stam's famous paper, with only minor modifications and extensions.

The goal was to create an easy-to-use user interface to modify the variables of the algorithm and make playing with fluid simulation more accessible.

Screenshot of the application running on linux:

Screenshot Linux

Screenshot Linux

Random state of the field exported from the app itself:

Screenshot Linux

See gallery for more pictures.

Development

The app is still in development. More features, fixes, build instructions are yet to come.

fluidapp's People

Contributors

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Stargazers

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Watchers

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