avatarworld Goto Github PK
Name: AvatarWorld
Type: Organization
Bio: Real time animation&film company powered by AI.
Location: BeiJing
Blog: avatarworld.cn
Name: AvatarWorld
Type: Organization
Bio: Real time animation&film company powered by AI.
Location: BeiJing
Blog: avatarworld.cn
Supervision-by-Registration: An Unsupervised Approach to Improve the Precision of Facial Landmark Detectors
The Taichi Programming Language
Generating Talking Face Landmarks from Speech
This is the official Pytorch implementation of TDAN-CVPR 2020.
This repo will contain source code and materials for the TecoGAN project, i.e. code for a TEmporally COherent GAN
:stuck_out_tongue_closed_eyes: TensorflowTTS: Real-Time State-of-the-art Speech Synthesis for Tensorflow 2
🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps
Unity sample of 3D pose estimation
Lightweight C/C++ Extended Kalman Filter with Python for prototyping
Tiny but powerful single file wavefront obj loader
some source code link for the paper:Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies
Track a presenting person and stream video. Video input & display, Position tracking, Camera PTZ control, Digital video zoom
Transform360 is an equirectangular to cubemap transform for 360 video.
🤗 Transformers: State-of-the-art Natural Language Processing for TensorFlow 2.0 and PyTorch.
Use supervised learning to illuminate the latent space of GAN for controlled generation and edit
Ubisoft La Forge - Animation Dataset
Official Tensorflow implementation of U-GAT-IT: Unsupervised Generative Attentional Networks with Adaptive Layer-Instance Normalization for Image-to-Image Translation
Official PyTorch implementation of U-GAT-IT: Unsupervised Generative Attentional Networks with Adaptive Layer-Instance Normalization for Image-to-Image Translation
Positional tracking using ultrasound proof of concept
An attempt at creating a Z Camera System
Unity package that can import and export VRM format
USB/IP for Windows
:heart:**科学技术大学计算机学院课程资源(https://mbinary.xyz/ustc-cs/)
A highly experimental hair rendering and simulation solution for the Unity game engine
Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"
Pytorch implementation of our method for high-resolution (e.g. 2048x1024) photorealistic video-to-video translation.
Extracts human motion in video and save it as bvh mocap file.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.