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A tool to bypass Unity's CRC32 check for BundleFiles by appending extra data to the end of the file. 一个通过在ab文件末端添加额外数据来绕过Unity的CRC32检查的工具。

License: MIT License

C# 100.00%
bypass crc32 unity

unity_crc32_bypass's Introduction

Unity CRC32 Bypass

A tool to bypass Unity's CRC32 check for BundleFiles by appending extra data to the end of the file.

一个通过在ab文件末端添加额外数据来绕过Unity的CRC32检查的工具。

Usage

Usage: ./Unity_CRC32_Bypass <original file path> <modified file path> <output path>

original file path - The path to the original BundleFile without any modification.原始的未经修改的BundleFile的路径。

modified file path - The path to the modified BundleFile you want to apply to the game.经过修改的你想要应用到游戏中的BundleFile的路径。

output path - The path to the output file.输出的文件路径。

Attention: All files in this repository are uncompressed files, and it does not support directly operating ab files compressed with lz4/lzma for now.

注意: 这里出现的所有ab文件都是解压后的文件,暂时不支持直接操作lz4/lzma压缩的ab文件。

How it works

参考看雪论坛上的这篇文章实现CRC32碰撞。

unity_crc32_bypass's People

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