A tool to bypass Unity's CRC32 check for BundleFiles by appending extra data to the end of the file.
一个通过在ab文件末端添加额外数据来绕过Unity的CRC32检查的工具。
Usage: ./Unity_CRC32_Bypass <original file path> <modified file path> <output path>
original file path
- The path to the original BundleFile without any modification.原始的未经修改的BundleFile的路径。
modified file path
- The path to the modified BundleFile you want to apply to the game.经过修改的你想要应用到游戏中的BundleFile的路径。
output path
- The path to the output file.输出的文件路径。
Attention: All files in this repository are uncompressed files, and it does not support directly operating ab files compressed with lz4/lzma for now.
注意: 这里出现的所有ab文件都是解压后的文件,暂时不支持直接操作lz4/lzma压缩的ab文件。
参考看雪论坛上的这篇文章实现CRC32碰撞。