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Welcome to the FidelityFX SDK. This special branch of the FidelityFX SDK contains the initial open source release of FidelityFX Super Resolution 3.0

Home Page: https://gpuopen.com/fsr3-source-available/

License: MIT License

Batchfile 0.06% CMake 0.49% HLSL 2.86% C 17.94% C++ 78.00% GLSL 0.64%
amd amdgpu fidelityfx fsr radeon

fidelityfx-sdk-fsr3's Introduction

Welcome to the FidelityFX Super Resolution 3 SDK

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The FidelityFX SDK is a collection of heavily optimized, open source technologies (shader and runtime code) that can be used by developers to improve their DirectX®12 or Vulkan® applications.

This release of the FidelityFX SDK includes:

FidelityFX SDK Technique Samples GPUOpen page Description
Super Resolution (Interpolation enabled) 3.0.3 Super Resolution sample FidelityFX Super Resolution 3 Offers a solution for producing high resolution frames from lower resolution inputs and generating interpolated frames.
Optical Flow 1.0 Super Resolution sample FidelityFX Super Resolution 3 Estimates the motion between the current and the previous scene inputs.
Frame Interpolation 1.0 Super Resolution sample FidelityFX Super Resolution 3 Generates an image half way between the previous and the current frame.
Frame Interpolation Swap Chain 1.0 Super Resolution sample FidelityFX Super Resolution 3 Proxy swap chain to replace the DXGI swap chain and handle frame pacing, UI composition and presentation.

Further information

Known issues

FidelityFX SDK Sample API / Configuration Problem Description
FidelityFX FSR Vulkan® Vulkan support is in development and will be released in a future version.
FidelityFX FSR Cauldron The Cauldron backend is not supported by FSR3.

Open source

AMD FidelityFX SDK is open source, and available under the MIT license.

For more information on the license terms please refer to license.

Disclaimer

The information contained herein is for informational purposes only, and is subject to change without notice. While every precaution has been taken in the preparation of this document, it may contain technical inaccuracies, omissions and typographical errors, and AMD is under no obligation to update or otherwise correct this information. Advanced Micro Devices, Inc. makes no representations or warranties with respect to the accuracy or completeness of the contents of this document, and assumes no liability of any kind, including the implied warranties of noninfringement, merchantability or fitness for particular purposes, with respect to the operation or use of AMD hardware, software or other products described herein. No license, including implied or arising by estoppel, to any intellectual property rights is granted by this document. Terms and limitations applicable to the purchase or use of AMD’s products are as set forth in a signed agreement between the parties or in AMD's Standard Terms and Conditions of Sale.

AMD, the AMD Arrow logo, Radeon, Ryzen, CrossFire, RDNA and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.

DirectX is a registered trademark of Microsoft Corporation in the US and other jurisdictions.

Vulkan and the Vulkan logo are registered trademarks of the Khronos Group Inc.

OpenCL is a trademark of Apple Inc. used by permission by Khronos Group, Inc.

Microsoft is a registered trademark of Microsoft Corporation in the US and other jurisdictions.

Windows is a registered trademark of Microsoft Corporation in the US and other jurisdictions.

© 2022-2023 Advanced Micro Devices, Inc. All rights reserved.

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