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hotkeys's Issues

Missing mod settings

Game version: 1.2.2753
Mod version: 1.4.3 (latest)
Mods running: None

I've just downloaded your mod and wanted to try out setting a few hotkeys but after watching the demo and trying to figure out how to exactly do that I find that I am missing some mod settings as shown in your demo video on Youtube.

I am running no mods (pure vanilla) and I've tested this by running a new colony.

2020-10-27_125137

If you could help shed some light on this issue I would be most appreciative.
Thank you in advance for helping resolve this issue!

Compiled Release?

Any chance you might be able to do a release for this?

Unfortunately, I don't know anything about coding and compiling otherwise I would do it myself. From what I read online I don't even know if I could do it without compiling instructions anyway.

I'd like to be able to have shortcut keys for an item/unit's info-tab and all the colonist tabs (Bio, Needs, etc.) among other things. Drives me nuts having to mouse all over the place too! I'm really surprised to find this hasn't attracted more interest. Anyone would think RimWorld was a console release (aka "what's a hotkey").

Anyway, given that it doesn't appear a whole load of people would end up benefiting from a release, I understand if it's not something you want to put the work into, but many thanks if you do manage to find the time.

Dannii

Thanks for the mod! And a question.

Just wanted to say thank you for making the mod and sharing the source-code.

Do you think keybindings for Architect menu is a good idea?

image

I just noticed that right-clicking anywhere opens the Architect menu and it would be awesome to activate individual items with keybindings. I loathe having to move cursor to that menu.

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