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RawrSnips

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RawrSnips

Save time and energy by using RawrSnips extension for VS Code, the ultimate tool for building amazing Discord.JS bots with ease and speed using Snippets system, you can write common code patterns in just a few keystrokes, making your work faster and efficient.

Installation

Just simply go to RawrSnips on VS Marketplace and follow their installation guide and you should be good to go.

Supported languages, frameworks and etc...

  • Discord.JS (.js)
  • JavaScript (.js)
  • TypeScript (.ts)
  • ReactJS (.jsx)
  • React (.tsx)
  • Html (.html)
  • Vue (.vue)
  • Changelog (.md)

Note

for more information check the snippets examples below

Snippets

Below is a list of all available snippets and the triggers of each one. The means the TAB key.

Discord exclusive

Trigger Content
req.djs→ require discord.js to const const { X } = require('discord.js');
req.client→ require discord for discord client const { Client } = require('discord.js');
req.discord→ default req for usual constants const { Client, Collection, GatewayIntentBits, Partials, Events } = require('discord.js');
djs.scratch→ Imports the discord.js library and creates a simple client instance
djs.channelCreate→ Create a channelCreate
djs.embed→ Creates an embed object with fields to add content
djs.embed+→ Creates an embed object with advanced fields to add content (Press tab to navigate)
djs.msg→ Sends a message to the channel where the command was called ${1:message}.channel.send(${2:urmessage})
djs.slash→ Creates a basic slash command for Discord bot using the discord.js
djs.event→ Creates a basic event for Discord bot using the discord.js
djs.XXX→ many other snippets, use F1 or ctrl+shift+p ...

Import and export

Trigger Content
imp→ imports entire module import fs from 'fs';
imn→ imports entire module without module name import 'animate.css'
imd→ imports only a portion of the module using destructing import {rename} from 'fs';
ime→ imports everything as alias from the module import * as localAlias from 'fs';
ima→ imports only a portion of the module as alias import { rename as localRename } from 'fs';
rqr→ require package require('');
req→ require package to const const packageName = require('packageName');
mde→ default module.exports module.exports = {};
env→ exports name variable export const nameVariable = localVariable;
enf→ exports name function export const log = (parameter) => { console.log(parameter);};
edf→ exports default function export default function fileName (parameter){ console.log(parameter);};
ecl→ exports default class export default class Calculator { };
ece→ exports default class by extending a base one export default class Calculator extends BaseClass { };

Class helpers

Trigger Content
con→ adds default constructor in the class constructor() {}
met→ creates a method inside a class add() {}
pge→ creates a getter property get propertyName() {return value;}
pse→ creates a setter property set propertyName(value) {}

Various methods

Trigger Content
fre→ forEach loop in ES6 syntax array.forEach(currentItem => {})
fof→ for ... of loop for(const item of object) {}
fin→ for ... in loop for(const item in object) {}
anfn→ creates an anonymous function (params) => {}
nfn→ creates a named function const add = (params) => {}
dob→ destructing object syntax const {rename} = fs
dar→ destructing array syntax const [first, second] = [1,2]
sti→ set interval helper method setInterval(() => {});
sto→ set timeout helper method setTimeout(() => {});
prom→ creates a new Promise return new Promise((resolve, reject) => {});
thenc→ adds then and catch declaration to a promise .then((res) => {}).catch((err) => {});

Console methods

Trigger Content
cas→ console alert method console.assert(expression, object)
ccl→ console clear console.clear()
cco→ console count console.count(label)
cdb→ console debug console.debug(object)
cdi→ console dir console.dir
cer→ console error console.error(object)
cgr→ console group console.group(label)
cge→ console groupEnd console.groupEnd()
clg→ console log console.log(object)
clo→ console log object with name console.log('object :>> ', object);
ctr→ console trace console.trace(object)
cwa→ console warn console.warn
cin→ console info console.info
clt→ console table console.table
cti→ console time console.time
cte→ console timeEnd console.timeEnd

Changelog

Trigger Content
cl-init→ Initiates a new changelog with the header, needed links and a place for your releases and tags.
cl-version→ Creates a standalone version tag. The version number and the date can be overwritten by using tabs. The current date is pasted by default.
cl-version-full→ Same as changelog-version but additionally pastes all entries: added, changed, deprecated, removed, fixed, security.
cl-entries→ Only pastes all entries without the version tag: added, changed, deprecated, removed, fixed, security.
cl-added→ Creates an added entry.
cl-changed→ Creates a changed entry.
cl-deprecated→ Creates a deprecated entry.
cl-removed→ Creates a removed entry.
cl-fixed→ Creates a fixed entry.
cl-security→ Creates a security entry.

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