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Denis's Projects

papaya icon papaya

A GPU-powered image editor (in the making)

papers-we-love icon papers-we-love

Papers from the computer science community to read and discuss.

pbr icon pbr

Physically Based Rendering With OpenGL (Attempt)

pbrt-v2 icon pbrt-v2

Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

penumbraoverture icon penumbraoverture

Penumbra: Overture is a first person horror game, using the HPL1 Engine.

perfetto icon perfetto

Performance instrumentation and tracing for Android, Linux and Chrome (read-only mirror of https://android.googlesource.com/platform/external/perfetto/)

plask icon plask

Plask is a multimedia programming environment.

polycode icon polycode

Polycode is a cross-platform framework for creative code.

projectanarchy icon projectanarchy

Stores the most recent source code for Project Anarchy. For the full SDK and data, please download it from http://www.projectanarchy.com/download. Once you have installed the SDK you'll be able to sync and build the code provided here.

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

recline icon recline

A simple but powerful library for building data applications in pure Javascript and HTML.

remotery icon remotery

Realtime CPU/D3D/OpenGL/CUDA Profiler in a single C file with web browser viewer

riftdk1 icon riftdk1

Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1

rocky-1 icon rocky-1

Rocky is a voxel client coded in C++ from scratch to work with RockyPlugin. The client aims to be fast and low memory usage.

sandbox-1 icon sandbox-1

Graphics and physics research, snippets, demos

sb6code icon sb6code

Source code for OpenGL SupeBible 6th Edition examples

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