Comments (1)
RenderDoc is only intended for capturing your own programs. Capturing programs that are not your own is not endorsed or allowed for any reason, and I will provide absolutely no support for it.
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Related Issues (20)
- renderdoc 1.13 use TextureSave R8G8B8 png not work! HOT 1
- In renderdoc 1.13, I use TextureSave to save R8G8B8, but it's not work! HOT 1
- In renderdoc 1.13, I use TextureSave to save R8G8, but it's not work! HOT 1
- the overlay does not appear, and no additional information appears after launch mingw glfw application HOT 2
- Add Support for Clip Control Extension (EXT_clip_control / glClipControlEXT) HOT 6
- Crash due to signed integer overflow in `GetByteSize` HOT 1
- Replaying the capture failed at the API Level. HOT 2
- Frame Replay Error on [smartisan os 105] with RenderDoc [1.33] HOT 5
- Please consider adding support for VK_KHR_dynamic_rendering_local_read HOT 1
- AccessViolationException when using ICompositorInterop::CreateGraphicsDevice on Windows HOT 2
- DXGI_ERROR_INVALID_CALL in IDXGISwapChain::ResizeBuffers HOT 2
- Allow launching renderdocui with a given working directory HOT 4
- Missing geometry only in Renderdoc 1.33 HOT 2
- Filter Resource Inspector to show only resources used in current frame HOT 2
- Load/Save Settings in the Launch Application Tab to open specific folder HOT 1
- Load/Save Settings in the Launch Application Tab to open specific folder HOT 2
- spirv-cross.exe error when editing shaders
- Fetch GS/VS output HOT 1
- Support for Vulkan Extension: VK_EXT_shader_object HOT 2
- A new method to get gs&ts output HOT 2
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