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Cloak

Plugin for the game Freelancer (2003) that implements the Cloak key. This allows players to cloak and decloak in Single Player, provided the ship has a cloaking device equipped.

Installation instructions

Download the latest version of the plugin from Releases. Extract all files in the zip to the EXE folder of your Freelancer installation. Next, open the dacom.ini file and append Cloak.dll to the [Libraries] section.

Usage instructions

In DATA/INTERFACE/keylist.ini, add the following below the first [Group] entry:

[key]
id = USER_CLOAK

It is recommended to put this directly below USER_AFTERBURN_OFF.

In DATA/INTERFACE/keymap.ini, add the following:

[KeyCmd]
nickname = USER_CLOAK
ids_name = 3007
ids_info = 2207
state = keydown
key = "C", control

In the same file, locate the KeyMap entry for IDR_SPACE and add this line to it:

key = USER_CLOAK

In-game you can set a custom key for the Toggle Cloak control. Using this key, you can cloak and uncloak when in space, provided that the ship you are flying has a cloaking device equipped and that you are in Single Player. Moreover, the initial cloaking state behavior can be adjusted in the cloak.ini file.

Build instructions

Build the project using the NMAKE tool from Microsoft Visual C++ 6.0 (VC6 or Visual Studio 98) with the included makefile. This will output the Cloak.dll file in the bin folder. Building the project using other compilers may require the code to be modified.

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