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Sourcemod plugin that allows you to have per map config files. Support for map prefix configs (example: dm_.cfg)

Home Page: https://forums.alliedmods.net/showthread.php?p=607079

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mapconfigs's Issues

I can't seem to get it working on cs go

i have an awp only cs go server, and there are some maps that spawn players with awp and deagle pre configured, i used this plugin and created various config files like this example:

awp_.cfg
awp_lego_.cfg
awp_lego_2015.cfg

but it is not overriding the map creator config with this commands:

mp_ct_default_melee "weapon_knife"
mp_ct_default_secondary ""
mp_ct_default_primary "weapon_awp"
mp_t_default_melee "weapon_knife"
mp_t_default_secondary ""
mp_t_default_primary "weapon_awp"

i thought that this would work but apparently not and i'm kinda confused right now.

my idea was to remove the pre configured deagle to spawn at the round start and then when everyone was dead but 1 guy in a team (clutching ...) give him a deagle.

Am doing something wrong or what ? :/

pre-config for deathrun & minigames

Can some one share your pre-configs or suggest for deathrun & minigames server please ?
can attach with working plugin urls for both is good.

Features request

https://forums.alliedmods.net/showpost.php?p=2634400&postcount=181

If this plugin can load and unload plugins by FOLDER is way more better to manage plugins / mod
For example:
plugins unload /MyJailbreak/./
plugins unload /10PLUGINS/.
/

`hostname "[ 1Hp ] | PUBLIC Multimode ZOMBIE Plague [ !knife,!ws, Ranking]"
sv_prime_accounts_only 0
sm_cvar sv_prime_accounts_only 0

I'm trying to run a multimod server, and having hard time with zombie plague , which is having more than 100 plugins
https://forums.alliedmods.net/showthread.php?t=290657

map configs seem can not load/unload all the plugins for it.
Can you check ?

Memory Leak

Hi, I was testing one of my plugins and after calling sm_dump_handles noticed that this plugin was leaving a lot of handles open. This seems to be an issue with your ExecuteMapSpecificConfigs function; specifically you create an array adt_configs but never call CloseHandle on it.

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