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View Code? Open in Web Editor NEWBeat Saber web replay viewer
Home Page: https://replay.beatleader.xyz/?scoreId=8931530
License: MIT License
Beat Saber web replay viewer
Home Page: https://replay.beatleader.xyz/?scoreId=8931530
License: MIT License
I thought of this while using one of my computers that isn't really powerful as it lagged pretty badly on the replays. But a toggle to disable the environment except for the UI and PlayerPlace would be pretty useful.
I know recently the hitsounds got yeeted with custom ones with the Osu! ones being used by default. I'm wondering if there could be an implementation for bad cut sounds.
https://replay.beatleader.xyz/?scoreId=15467535
From 1:43 the sabers don't register hit on notes and just pass trough them.
When i load up the replay from the website or straight up from the files on the quest, some plays are frozen.
sabers and blocks dont move
lights and song still play and work
Hi, I recently noticed that (seemingly) no replays are working correctly. The notes, sabers and headset are not moving.
In the javascript console, I see these errors:
I have tried it in Chrome, Firefox and Edge, but all have this issue.
Could this be fixed? I'd really appreciate it! I really like the web replays.
First of all, why does it use the (arguably very annoying and distracting) click sound as a hitsound by defsult, rather thsn the real one from the game? Is it to avoid copyright/licensing issues (does Beat Studios and/or Oculus own that sound?) and, if so, is there a guide for how to extract the official sound from the game files? If there aren't any legal issues surrounding this, then consider this entire GitHub Issue a suggestion instead: to either use the offical sound by default, or to add a checkbox or button to select that.
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