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heaps-spine's Introduction

Heaps-Spine

Spine player for Heaps framework. It is based on h2d.Graphics class.

You will need https://github.com/jeremyfa/spine-hx to make it work (see example).

Currently it requires that all images of animation should be packed in one atlas (since each player can work only with one tile at a time)

Added binary data loader which is faster and have less memory footprint. Actually this data loader can be used with any Haxe framework.

heaps-spine's People

Contributors

beeblerox avatar

Stargazers

RigidStudios avatar Ryan Cleven avatar Rainy avatar Datee avatar  avatar James Mintram avatar  avatar Alexandr Korsak avatar Jérémy Faivre avatar sinh-png avatar Leo Bergman avatar 晓爽 avatar Uldis Baurovskis avatar Michael Flad avatar  avatar  avatar Eugene Veretennikov avatar Anatoly Korablev avatar

Watchers

Jérémy Faivre avatar James Cloos avatar  avatar

Forkers

farism miwwa

heaps-spine's Issues

Uncaught exception Rotation not supported in atlas

Rotation isn't supported in heaps in atlas data.

My question is : how did you even make your sample to compile?

The spine feature is really missing in heaps, thank you for you contribution effort !

HL backend throws internal error

I am using Ubuntu 18.10, hl 1.9.0, haxe 4.0.0-rc.2+77068e1. When trying to compile and run the HL version using the SDL library I get an error.

JIT ERROR 9 (jit.c line 3296)

Should I open an issue in the HashLink repository or did this error happen to you before? Maybe you have some experience with that kind of error while developing the library.

Thanks.

Doesn't compile with spine-hx 3.7 branch

../Heaps-Spine/spine/SkeletonBinary.hx:919: characters 5-88 : Not enough arguments, expected compress:Bool, stretch:Bool
../Heaps-Spine/spine/SpineSprite.hx:132: characters 12-17 : spine.Skeleton has no field flipY

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