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taper's Introduction

Taper for Blender

A Blender 2.8 addon, mostly speed up the workflow across different tools. (Substance Painter)

Install

  • Get it on Gumraod, or
  • Download source as zip file

Note: Still in development, features are tentative to change

Collection based export

Substance Painter Integration

Principled Shader Setup are automatically created upon pulling textures

(Heavily referenced node_wrangler's Principled Setup Operator)

taper's People

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taper's Issues

Several feedback from testing version 0.0.5

Test results: plug-in version 0.0.5, software version 2.92, mainly test the bridging function with Substance painter (hereinafter referred to as SP), it seems that there are several details that need attention:

1: The project transferred to the SP needs to be saved as a blender project, and cannot be transferred if it is not saved

2: In SP, you need to export textures so that the items in blender can also have image textures

3: Blender objects need to be assigned to the material node before being transferred to the SP, otherwise they cannot be directly transferred back using the plug-in. It is also not feasible to add material nodes in Blender after the work of SP is completed. In this situation, I tried two methods: manual texture mapping / another is to re-import the SP into the plug-in, which seems to solve the problem.

4: The only thing that seems to be problematic is that when using the plug-in to import the texture materials that SP has prepared, it seems that only the metallic texture and base color texture can be imported, and the other textures have not successfully entered the blender.

Finally, thank you very much for being able to develop this plug-in, thank you~

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