Comments (5)
This is already how frigate works. An object will not be considered part of a zone or considered for an event until it has moved.
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Is there some kind of sensitivity around how far (how many pixels) an object needs to move then? Rather than the current 'number of frames'?
from frigate.
it's not about pixels, it is about the IoU of the bounding box. Once the IoU of the bounding boxes is low enough it is considered a position change. The logic behind this has already been improved for 0.14
from frigate.
IoU, pixels, whatever... so long as there's a way to specify sensitivity think that would solve this one.
Good to know improvements coming. If you happen to have link(s) to the issue(s) around that would be good to see.
from frigate.
There is no way for a user to specify sensitivity, this is one of those things that is better for frigate to handle internally and make improvements to become smarter. The docs to explain a certain value and what that value means would be very long and likely complicated
from frigate.
Related Issues (20)
- Link directly to events or review page (0.14+) HOT 1
- detect not using fps setting HOT 1
- [0.14.0 Beta 2] Mark reviewed also at the top of the screen (or jump to the bottom) HOT 2
- Automatic Daily Recordings Export with Timelapse HOT 6
- Delete button on "frigate +" view HOT 3
- Export broken in dev branch HOT 3
- [UX] - Button Sizes are Too Small on Mobile
- [UI] Ability to filter by zones HOT 2
- [Support]: Camera view unavailable with Frigate HASS integration after installing Frigate 0.14.0B1 HOT 1
- [UI] Bring back Audio to Camera Live View and Review View HOT 16
- [UI] Bring back "Star tagging" on events HOT 1
- API: access secrets directly HOT 4
- Video Loss Detection HOT 2
- Export - Automatically remove fiels created after X days HOT 3
- Be able to edit a non working config within Frigate without having to edit the config externally before then restarting Frigate HOT 3
- Larger snapshots on live cam view HOT 1
- Stream of camera from last event HOT 1
- Support Raspberry Pi AI Kit with Hailo HOT 8
- Separate PTZ Camera control pane in the birdseye view. HOT 2
- [UI] No scrollbar in new player (0.14) HOT 5
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