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blendergamer's Projects

dgaw-bindablekeys icon dgaw-bindablekeys

A sample Blueprint only project that lets your player choose which keys they want to use for input rather than the hardcoded values in the input manager.

dnspy icon dnspy

.NET debugger and assembly editor

dungeonmaker icon dungeonmaker

A system for generating Zelda-like dungeons in UE4, using generative grammars.

gascontent icon gascontent

Repo to gather all Gameplay Ability System content for UE4

gasdocumentation icon gasdocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

gasshooter icon gasshooter

Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin

gitignore icon gitignore

A collection of useful .gitignore templates

goaper icon goaper

A simple (WIP) GOAP Plugin for UE4

graphprinter icon graphprinter

This plugin adds a shortcut key that prints an Unreal Engine graph editor (such as Blueprint or Material ...) to an image file or copies it to the clipboard.

grid icon grid

An UE4 plugin for grid-based game

hexagons icon hexagons

RuntimeMeshComponent example at creating meshes using C++ and Blueprint, and the MeshManager.

instalooter icon instalooter

Another API-less Instagram pictures and videos downloader.

islandgenerator icon islandgenerator

A fork of my Unreal-Polygonal-Map-Gen repository (https://github.com/Jay2645/Unreal-Polygonal-Map-Gen), with extra features.

kinect-openni-bvh-saver icon kinect-openni-bvh-saver

This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.

kinect-sdk-bvh-saver icon kinect-sdk-bvh-saver

This project is based on the official Kinect SDK example, it will automatically save many skeleton animation clips to bvh files.

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