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blizmax's Projects

unity.mathematics icon unity.mathematics

The C# math library used in Unity providing vector types and math functions with a shader like syntax

unity3d_pbr_path_tracer icon unity3d_pbr_path_tracer

Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.

unityandroidil2cpppatchdemo icon unityandroidil2cpppatchdemo

这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。

unityfixedpoint icon unityfixedpoint

Using Roslyn to generate code for rings of fixed point number types

unitykinematicax icon unitykinematicax

A next-generation character animation system built on top of Unity's Kinematica.

unityoctree icon unityoctree

A dynamic, loose octree implementation for Unity written in C#

unityroyale-towerdefence icon unityroyale-towerdefence

A card-based tower defence game made using Content Evangelism's Tower Defence assets. Showcases LWRP and custom shaders, Addressables, Timeline Signals, and more.

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