Giter Site home page Giter Site logo

dayz-central-economy's Introduction

DayZ-Central-Economy

See the following pages for more information

If you experience any issues or would like to share your thoughts, head on over to our official public bug tracker and platform to offer suggestions at https://feedback.bistudio.com Make sure to provide as much detailed information as possible.

License

Arma and Dayz Public License Share Alike (ADPL-SA)

With this license you are free to adapt (i.e. modify, rework or update) and share (i.e. copy, distribute or transmit) the material under the following conditions:

  • Attribution - You must attribute the material in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the material).
  • Noncommercial - You may not use this material for any commercial purposes.
  • Arma and Dayz Only - You may not convert or adapt this material to be used in other games than Arma and Dayz.
  • Share Alike - If you adapt, or build upon this material, you may distribute the resulting material only under the same license.

Full text: https://www.bohemia.net/community/licenses/arma-and-dayz-public-license-share-alike-adpl-sa

© 2019 BOHEMIA INTERACTIVE a.s. DAYZ®, ENFUSION®, and BOHEMIA INTERACTIVE® are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved.

dayz-central-economy's People

Contributors

builderdayzgithub avatar fitzbi avatar petrbistudio avatar tom4897 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

dayz-central-economy's Issues

Getting a lot of "Unknown *" errors after 1.23 update.

These errors are all showing up in my console when starting the server. I attached my mission folder in a zip file if anyone wants to help me pinpoint the cause of these errors.

xmas.chernarusplus.zip

13:33:57 !!! [CE] :: Unknown tag: 'hunting'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'hunting'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown tag: 'medical'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'medical'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'industrial'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'seaice'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'civilian'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'hunting'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown user defined value: 'Tier4'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'police'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.
13:33:57 !!! [CE] :: Unknown tag: 'military'.

Duplicate territory-type(s) at commit 269a0f0 on Jun 14, 2022

On the Jun 14th, 2022 commit, it appears that the territory-type(s) were duplicated in the CETool\ChernarusPlus\chenarusplus.xml - was that intentional?

It is causing an issue with the DayZ-CE Tool, such that only one of the groups is exported back out of the tool (appears to be the second in the list).

That was a source of a lot of frustration for me, as I was editing the first on the list, and would never see my changes applied - thought perhaps, if not intentional it should be cleaned up to save someone else from the same frustrations... I'd do it in a PR, however, there are different values between the first and second group, and I'm really curious as to which was the values expected for consumption (or perhaps both were intended to be merged...).

Thanks!

warning :: preset map "optics" is empty. what does this mean.

18:54:51.376 [Inputs] Loading inputs default "bin/constants.xml"
18:54:51.380 [Inputs] Loading inputs default "bin/specific.xml"
18:54:51.380 [Inputs] Loading inputs default "BBP_keybind/data/modded_Inputs.xml"
18:54:51.380 [Inputs] Loading inputs default "DayZMiniMap\MiniMap\Inputs\inputs.xml"
18:54:51.380 [Inputs] Loading inputs default "EarPlugs/data/inputs.xml"
18:54:51.380 [Inputs] Loading inputs default "PVEZ/data/inputs.xml"
18:54:51.380 [Inputs] Loading inputs default "script_a/Inputs.xml"
18:54:51.380 [Inputs] Loading inputs default "VPPAdminTools/data/modded_Inputs.xml"
18:54:51.381 [Inputs] Loading inputs default "BasicMap/data/Inputs.xml"
18:54:51.381 [Inputs] Loading inputs default "CarLock/scripts/3_Game/inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "deerisle/scripts/Inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "Notifications/inputs/inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "RFWC_Core/modded_Inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "SchanaModParty/Data/Inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "ServerPanel/inputs.xml"
18:54:51.382 [Inputs] Loading inputs default "AdmiralsDivingMod/Scripts/Data/modded_Inputs.xml"
18:54:51.383 !!! [Inputs] Cannot load inputs default "", file does not exist
18:54:51.383 !!! [Inputs] Failed to load MODDED inputs - file name/ path invalid?
18:54:51.383 [Inputs] Loading inputs cfg "profiles\Users\Survivor\Server.core.xml"
18:54:51.387 [Inputs] Exporting inputs cfg "profiles\Users\Survivor\Server.core.xml"
18:55:20.423 [CE][Hive] :: Initializing OFFLINE
18:55:20.423 [StorageDirs] :: Selected storage directory: mpmissions\empty.deerisle\storage_6076465
18:55:20.423 [CE][Hive] :: Loading core data ...
18:55:20.424 [CE][CoreData] :: 7 root classes, 19 defaults, 0 updaters...
18:55:32.806 [CE] :: WARNING :: Preset map "optics" is EMPTY.
18:55:32.811 [CE][TypeSetup] :: 786 classes setuped...
18:55:32.816 [CE] :: WARNING :: Preset map "optics" is EMPTY.
18:55:32.817 [CE][TypeSetup] :: 95 classes setuped...
18:55:39.285 [CE][RegisterBind] :: 0 classes binded...
18:55:39.285 [CE][RegisterConfig] :: 15700 config classes registered, 0 sub-counters...
18:55:39.285 [CE][Hive] :: Loading map data ...
18:55:39.286 [CE][IgnoreList] "cfgignorelist.xml" :: loaded 19 types

SawedoffIzh18 in wrong category

The SawedoffIzh18 is in the "food" category. I assume this isn't intentional? Would it harm if I changed it in my server?

No updated files for 1.08?????

Self explanatory,
People are out here working on the new server builds and have no access to backup files in the event something goes really wrong with their own created backups!
Easy stuff, catch up please!

Game is freezing on red screen when respawning after death

If this is not directly related to this group then apologies but hopefully somebody can help with the new bug that appeared after the game update. I know that you have to change the respawn timer to 5 seconds. That's what I observed from other few servers as not everyone came up with a way to fix it. I've tried few different options that I thought are related to respawn after death with no success unfortunately. Will appreciate any answers. Thanks

Open / Close Inventory

When the inventory is closed, sometimes the last selected item is placed in a container that you are holding in your hand. If the Caintainer is not full.

1.17 files are incomplete compared to release

1.17 CE Tool files
Chernarus - minor: doesn't show the new layout of Niznoye
Epoch - new POI is not on the map, Special usage area flag is not included/setup, usgFlg_Paint-Special layer is missing
Anyone using the CE Tool to export a new areaflags.map will lose the new POI loot spawn potentially if you used a paint layer to add the special usage flag

Economycore <ce custom files issue

Hi I have been using the economycore to reference files in the custom folder and I have multiple files with the same code but with different files having different configs but it only seems to spawn the items from the last file in other words when the custom file is being read it doesn't read the code for the file in the db folder only the custom one and with multpple custom entries it only read the last file. this needs to be fixed right?

Tear does not work correctly

Hi, I'm adding tear 4 on the map of Chernarussian to the Kamensk military base and tear 3 is being removed from there.
After these actions, tear "mixed" is at many military bases
I am not the only one observing this problem, some discord channels have noticed it too.

I apologize for my poor English

How Grenade_ChemGas spawn?

Hi!
Grenade_ChemGas is expected to spawn by the event StaticContaminatedArea. But according to events.xml StaticContaminatedArea spawns only type ContaminatedArea_Dynamic.
At the same time Grenade_ChemGas is mentioned only in types.xml with spawn count 0.

  1. How to change Grenade_ChemGas count in dynamic contaminated area?
  2. How Grenade_ChemGas and ContaminatedArea_Dynamic are related?

[CE] :: Unknown category: 'vehicleparts'. Stock Vanila server how fix?

Exe timestamp: 2022/07/11 18:59:42
Current time: 2022/07/11 19:24:15

Version 1.18.155001
19:24:15.174 [Inputs] Loading inputs default "bin/constants.xml"
19:24:15.178 [Inputs] Loading inputs default "bin/specific.xml"
19:24:15.179 [Inputs] Loading inputs cfg "bin/core.xml"
19:24:15.179 !!! [Inputs] Cannot load input preset "#STR_USER", file does not exist
19:24:15.180 [Inputs] Exporting inputs cfg "F:\SteamLibrary\steamapps\common\DayZServer\profiles\Users\Survivor\Server.core.xml"
19:24:26.219 [CE][Hive] :: Initializing OFFLINE
19:24:26.220 [CE][Hive] :: Loading core data ...
19:24:26.221 [CE][CoreData] :: 7 root classes, 18 defaults, 0 updaters...
19:24:26.242 [CE][offlineDB] :: Conversion of characters started.
19:24:26.251 [CE][offlineDB] :: Processing 0 players.
19:24:26.251 [CE][offlineDB] :: Conversion of characters successfully completed.
19:24:28.428 [CE] :: WARNING :: Preset map "optics" is EMPTY.
19:24:28.429 [CE][TypeSetup] :: 470 classes setuped...
19:24:28.575 [CE][RegisterBind] :: 0 classes binded...
19:24:28.575 [CE][RegisterConfig] :: 4537 config classes registered, 0 sub-counters...
19:24:28.575 [CE][Hive] :: Loading map data ...
19:24:28.577 [CE][IgnoreList] "cfgignorelist.xml" :: loaded 19 types
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.633 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.634 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.634 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.634 !!! [CE] :: Unknown category: 'vehicleparts'.
19:24:28.634 [CE][LoadPrototype] :: loaded 368 prototypes
19:24:28.634 754 containers, 9611 points
19:24:28.634 32 dispatches, 115 proxies
19:24:28.634 !!! [CE][LoadPrototype] 14 groups have no points...
19:24:28.634 !!![CE][LoadPrototype] 2 groups have wrong points...
19:24:28.634 [CE][LoadPrototype] :: last group name: StaticObj_Wreck_Ural_DE...
19:24:28.642 [CE][LoadPrototype] :: loaded 0 prototypes
19:24:28.642 0 containers, 0 points
19:24:28.642 0 dispatches, 0 proxies
19:24:28.642 [CE][LoadPrototype] :: last group name: Rail9...
19:24:29.88 [CE][LoadMap] "Group" :: loaded 11663 groups, groups failed: 0, largest group range: 34.2
19:24:29.92 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 34.2
19:24:29.332 [CE][Links] found 1892 total links between groups, of 11663
19:24:29.332 [CE][LoadClusters] "Cluster" :: Loading files...
19:24:29.561 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 9 types, 50000 instances
19:24:29.793 [CE][LoadClusters] :: file: "mapgroupcluster01", 9 types, 50000 instances
19:24:30.27 [CE][LoadClusters] :: file: "mapgroupcluster02", 9 types, 50000 instances
19:24:30.265 [CE][LoadClusters] :: file: "mapgroupcluster03", 9 types, 50000 instances
19:24:30.357 [CE][LoadClusters] :: file: "mapgroupcluster04", 9 types, 17347 instances
19:24:30.360 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.bin"
19:24:30.360 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.001"
19:24:30.360 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.002"
19:24:30.365 !!! [CE][offlineDB] :: No Shutdown message present.
19:24:30.372 [CE][offlineDB] :: Loaded 45 dynamic events 226 total types.

Crash log related to Init.C

Hey guys i've updated my server to 1.22 including Init.C and i'm getting this crashlog. I've found that players get blackscreen after hitting respawn button but i dont know if that's related.

Invalid value.
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/3_Game/tools\jsonfileloader.c:29
VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\permissionmanager\permissionmanager.c:569
VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\permissionmanager\permissionmanager.c:90
VPPAdminTools/4_World/vppadmintools\plugins\pluginbase\permissionmanager\permissionmanager.c:75
scripts/4_World/plugins\pluginmanager.c:126
scripts/4_World/plugins\pluginmanager.c:293
scripts/5_Mission/mission\missionbase.c:19
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c:97

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.