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View Code? Open in Web Editor NEW✨ An unofficial parser for Adobe After Effects *.aep project files
Home Page: https://godoc.org/github.com/boltframe/aftereffects-aep-parser
License: MIT License
✨ An unofficial parser for Adobe After Effects *.aep project files
Home Page: https://godoc.org/github.com/boltframe/aftereffects-aep-parser
License: MIT License
your work is awesome!
Using some hex comparers and editors I discovered where exactly in cdta
composition start offset, playhead current frame, composition start frame and composition end frame are stored.
Skipping some bytes after cdta
header, there is something stored there with lot's of empty space until Width and Height (pos: 2D0, at [0A, 0B, 0C, 0D]
), probably reserved for large values, since all this stored as Frame * 2
. I have no idea why it is stored as a multiply of 2, but that's how it is.
So, if it possible, could you please implement this fields for compositions? This would really help me with reading AEP files completely separately from AE.
Also, modifying corresponding values results in a modification of composition, which shown here: YouTube
Just in case someone's interested, I've been trying to figure out more details on the AEP format. I've documented my discoveries in here: https://lottiefiles.github.io/lottie-docs/aep/
I've also written a script that export the contents of an aep file into yaml, destructuring all the binary chunks into more useful data: https://gitlab.com/mattbas/python-lottie/-/blob/master/bin/aep_dump.py
I haven't been able to figure out everything, but I managed to extract information about a lot of different layer types, shapes, keyframes, etc.
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