[NPC Map Locations] Using recolored map maps\_default\fall_map.png.
[NPC Map Locations] This mod failed in the GameLoop.SaveLoaded event. Technical details:
System.InvalidOperationException: Nullable object must have a value.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Nullable`1.get_Value()
at StardewValley.Locations.VolcanoDungeon.GenerateEntities() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\VolcanoDungeon.cs:line 1668
at StardewValley.Locations.VolcanoDungeon.GenerateLevel(Boolean use_level_level_as_layout) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\VolcanoDungeon.cs:line 954
at StardewValley.Locations.VolcanoDungeon.GenerateContents(Boolean use_level_level_as_layout) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\VolcanoDungeon.cs:line 384
at StardewValley.Locations.VolcanoDungeon.GetLevel(String name, Boolean use_level_level_as_layout) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Locations\VolcanoDungeon.cs:line 3253
at StardewValley.Game1.getLocationFromNameInLocationsList(String name, Boolean isStructure) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 11670
at StardewValley.Game1.getLocationFromName(String name, Boolean isStructure) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 11643
at StardewValley.Game1.getLocationFromName(String name) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 11620
at LocationUtil.MapRootLocations(GameLocation location, GameLocation prevLocation, String root, Boolean hasOutdoorWarp, Vector2 warpPosition) in C:\Users\bbouh\Projects\stardew-valley-mods\LocationUtil\LocationUtil.cs:line 104
at LocationUtil.GetLocationContexts() in C:\Users\bbouh\Projects\stardew-valley-mods\LocationUtil\LocationUtil.cs:line 40
at NPCMapLocations.ModMain.GameLoop_SaveLoaded(Object sender, SaveLoadedEventArgs e) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 156
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125
[NPC Map Locations] This mod failed in the GameLoop.DayStarted event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at NPCMapLocations.ModMain.LocationToMap(String locationName, Int32 tileX, Int32 tileY, Dictionary`2 CustomMapVectors, List`1 LocationBlacklist, Boolean isPlayer) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 936
at NPCMapLocations.ModMain.UpdateNpcs() in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 793
at NPCMapLocations.ModMain.UpdateMarkers(Boolean forceUpdate) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 676
at NPCMapLocations.ModMain.GameLoop_DayStarted(Object sender, DayStartedEventArgs e) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 383
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125
[NPC Map Locations] This mod failed in the GameLoop.UpdateTicked event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at NPCMapLocations.ModMain.LocationToMap(String locationName, Int32 tileX, Int32 tileY, Dictionary`2 CustomMapVectors, List`1 LocationBlacklist, Boolean isPlayer) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 936
at NPCMapLocations.ModMain.UpdateNpcs() in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 793
at NPCMapLocations.ModMain.UpdateMarkers(Boolean forceUpdate) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 676
at NPCMapLocations.ModMain.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e) in C:\Users\bbouh\Projects\stardew-valley-mods\NPCMapLocations\ModMain.cs:line 467
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125