Hexagonal board in from of packed scene for GoDot in 3D. The tiles can be accessed using axial and cube coordinates. For futher information on hexagonal coordinates refure to https://www.redblobgames.com/grids/hexagons/. I found to be of a great help.
By the default there is a demo with a castle appearing on different tiles with each coordinate shown in axial and cube form to get the feel of the coordinate system.
The size and the separation of the board can be configured.