Just a starting point...
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Parse the json file
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Convert all the led's tilesets in one godot's tileset.res file
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Create one tilemap per layers
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Create a scene
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Fix bugs
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Clean the mess
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Make UI
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Make a standalone tool or a plugin ?
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If a tileset in LDtk is named "_Collision", the tileset will be a collision tileset (so we can "paint" collision on the level).
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If a tileset in LDtk is named "_Collision_1way", the tileset will be a collision tileset with 1 way collision.