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LGRemote_Godot

A remote for LG webOS TV systems written in GDScript for Godot

LGRemote is a small feasibility study. The project contains a comprehensive collection of websocket control commands for the webOS to control mainly LG TV.

It should give interested people an easy start and show a concrete working implementation to use it for own projects.

Control functions:

  • Message on TV screen
  • channel change
  • channel information
  • audio control
  • Text transmission to TV
  • App control

#################################################################### You need the IP address of your TV device in any case. Your client system and your TV device must be in the same network. ####################################################################

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