Implementation of Perlin noise on a 64x64 LED matrix using an ESP32 microcontroller to generate a natural-looking terrain map
# ESP32-64x64-LED-Matrix-Perlin-NoiseThe Perlin noise is used to generate a pseudo-random, natural-looking, continuous noise pattern that can be used for various applications such as terrain generation, texture generation, and more.
To run this project, you need to have the ESP32 microcontroller a 64x64 LED matrix display The libraries required are ESP32-HUB75-MatrixPanel-I2S-DMA.h
and FastLED.h
.
- Connect your ESP32 microcontroller to your computer.
- Open the project in your Arduino IDE.
- Select the correct board and port in the Arduino IDE.
- Upload the project to your ESP32 microcontroller.
This project is adapted from libraries from two sources:
- Aurora by Jason Coon
- LedEffects Plasma by Robert Atkins